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Wrain

Testers
  • Posts

    101
  • Joined

  • Last visited

Profile Information

  • Language
    English
  • Interests
    sound track music design, Blogs, and old-school MMORPG.
  • Gender
    Male
  • Location
    Seattle WA

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Wrain's Achievements

  1. Neat. Everything you just listed has NOTHING to do with the patch going live. No leveling dust? free resources...NONE of that has ANYTHING to do with what's going to live. level 29 camps, same broken map layout with NO camps/bio changes. Its right. I can care less about being "handed" test items that are removed at live patch release. I want CORE changes which this has NONE of. Wrain
  2. I lasted 20 minutes in the "new" faction map/test 7.0 update. NOTHING has changed. Same broken random map with no choke points, no reason to hold keeps in areas, not enough mob camps/locations...and some amazing level 29 camps...Yup, 29. But hey, they put a ton of time into assassins because apparently that's what we all wanted........yaaaaa. Wrain
  3. I lasted 20 minutes....20 minutes. 1. Same boring, nothings changed map layout. level 29 mob camps and once again, tons and tons of animals/trees to run thru TO EVEN GET TO A FARM/CAMP SITE. 2. You focused on buffing "sins & duelists", why exactly??? You realize that they are the ONLY classes able to farm play solo without being in a group? This just causes more of them and LESS team oriented group/fighting. 3. Why are these maps just thrown together with no rhyme or reason? You'd be better off giving us long canyon's and some straight flat field land to just break up fights. Heck, give us some massive tunnels that you ALREADY HAVE IN THE GAME but put rare mobs down there so we can all go thru and get in fights. I lasted 20 minutes. 20...NOTHING is different. Its literally the EXACT same feeling as dregs and gods reach. And what's gonna stop the zerg guilds from just "jumping" factions to the winning side and flooding this all over again??? Sigh, I'm just disappointed. I honestly don't understand. Were not wanting some massive sweeping code changes. We just want a MAP(s) that place forts/keeps in power locations with a REASON TO TAKE /HOLD THEM. There's NO MOB CAMPS! We already fight within our guilds/realms to get loot...were literally just gonna sit there waiting for respawns amongst ourselves, (unless some faction decides to run a 10 minute run TO A REMOTE CORNER TO ACTUALLY FARM GOLD/GEAR) I really don't get it. Wrain
  4. Posted this BEFORE it was even released. Made a thread on just how bad it is and to get rid of it. Nope, they left it in and IMO its the #1 thing thats killed this game so far. Just absolutely horrific. I even had the "fanboys" basically defending it telling me "its not forced!!! its fine!!!"...well how'd that turn out for retention of new players??? ya, exactly. Wrain
  5. He's not entirely wrong. The FIRST impression is always the most important/remembered. The overwhelming MAJORITY of players were thrown into one of the worst concocted tutorials I have EVER seen in an MMO. Then absolutely ZERO realm attachment, no mention of the gods to choose from, the ability to just "bounce" between factions on a whim, and then some insane "world" select screen that is more confusing to a new player than the rest of it. You have NO bio's, NO realm pride, NO 24/7 keeps to attack, a map that has keeps littered all over the place with no rhyme or reason, no choke points, no dungeons, insane discipline rune/construction, insane harvesting, that is all blanketed around a "pvp niche" product. This is NOT setup for pvp. Its a farming/crafting simulator right now that encourages ZERG mentality, ZERO pride to your realm, and locked timers with the most confusing map iv'e ever seen in an MMO to date. Fixes? 1. Make 3 maps /bios with 24/7 attackable keeps/forts. Each fort holds a Gods statue, by holding the keep(s) the REALM gets the bonuses/extra gold drops/items increase/harvesting etc. 2. Remove the world select screen, and make it ONE big open world after you leave (noob island gods reach). (dregs the exception) 3. Get rid of the 3d map, (its janky, slow, confusing, and just poor looking), make a basic 2d map for quick access and make it paint-brush art style like the rest of the art. 4. CAP guilds to 50 max, no matter WHAT server whether dregs or shadow(faction vs faction) Alliances TAKE FRIENDLY FIRE (AOE ect) 5. Stop making us remove/add disciplines for crafting/slotting, its annoying and its almost as bad as the banking features. Do ANY of this and you WILL get players back. I love the art, I love the combat, love the classes and ideas..but this guys not wrong, its confusing beyond anything and this is why the "new" players left. I cant blame them. Wrain
  6. It very well CAN make it 2022 and past that. The issues stated above are what's plaguing the new playerbase. With a well rounded set map, 3 different bio's, god/realm pride, and 24/7 access siege/war on keeps...We'd have an updated DAOC/ESO/Shadowbane. Don't count them out yet. This has an amazing skeleton. Wrain
  7. Devs, I'm sorry, but if you continue this path of "dregs only" end-game, this game is awash. I'm now solo running around as nobody I play with is logging in. Its pretty simple as to what the issue(s) are and easily fixed so i'm not sure what your overall end-game goal is. 1. I stated before release tutorial was going to come off "forced" and 99% of all new players would just click the "?" and go along with it. Its a fetch-quest and really puts a bad taste in your mouth FROM THE START. 2. You still have this convoluted log-in screen where "new" players are beyond confused on where to go and what to do. 3. You released a GvG dregs campaign WITH NO END-GAME FOR NEWBIES WHO THE MAJORITY DO NOT OR ARE NOT READY FOR JOINING A GUILD. 4. You have encouraged guilds to "zerg" with these ridiculous allowance caps of players/size of guild. 5. There is ZERO realm pride and players are just going to 'flood' the overwhelming side to farm/harvest. 6. You have got this crafting/rune drop fiasco so painful that even crafters are drooling all over their keyboards. Want to get this population moving again? 1. When players log in-simply with red "!!!" that the tutorial is NOT required and can be done AT YOU LEASURE. It will not disappear and its at your own pace or just remove the majority of it. 2. Have the Gods reach as a NEWBIE starter island setup where once you cap out and leave, its over. You are FORCED to go to the Faction vs Faction vs Faction side. Player is then introduced/explained to the faction realm gods/war. Picks a side and THATS THE SERVER. (West coast/aus/east ect) also let them know THEY CAN JUMP SERVERS. 3. Do you honestly believe the majority of NEW players are going to just run up and want to be a "peon" in some player enforced guild? TONS of players enjoy just a solo experience after work for an hour or two. You have basically destroyed ANY chance of them having some fun and logging out. 4. 500 members in a guild, server caps in effect. Please, this is crazy. DROP The guild size limit down. FORCE alliances but they CAN take friendly fire. Sure guilds will still cup each other and try to work as a team...but this will STOP massive blobs of AOE, and friendly-fire/chaos will happen. Thus adding a bit more strategy to these "power" zergs. 5. Why are we not shown the gods list at character select screen and given a sense of realm pride? The player picks a faction, and at capped level in gods reach, has the choice to swap factions one last time before leaving to THE REAL WORLD. 6. Being forced to farm hours upon hours just to get a decent mat drop with green runes is insanity. There is NOT enough to do in this game to warrant this. If this is all people are allowed to do right now, AT LEAST LET THEM GET SOME REWARDS FOR THEIR TIME/EFFORT. This has created a monster of "elite or zerg" mentality and you will NOT sustain #'s like this. Especially with new players or anti-social players. DAOC/ESO/EQ pvp/Warhammer Online...you really gotta get some faction devotion/pride in this. Let the guilds have their lil "play farm" but this is NOT what the overwhelming majority of new players are going to want. #'s are now bleeding and if you read thru all the "refund" and complaints..its SINGLE and DUO players who have NOTHING to do except a fetch quest and then pure confusion. Wrain
  8. Told them in a big huge post "do NOT include that tutorial as 99% of the playerbase will NOT UNDERSTAND IT CAN JUST BE SKIPPED." They left it in. Want to FIX Crowfall for the new players/retention??? 1. AFTER CHARACTER CREATION, GIVE A BACKGROUND SCREEN OF EACH GOD AND YOU ARE FORCED TO PICK 1 OF THE 3 REALMS. 2. GET RID OF THE SLOPPY SLIDE SHOW "WORLD SELECT SCREEN". WAY WAY TOO CONFUSING FOR A NEW PLAYER ON WHAT AND WHERE TO GO. 3. REALM VS REALM VS REALM SHOULD HAVE BEEN THE VERY VERY VERY FIRST THING BEFORE DREGS. ATTACKABLE KEEPS JUST LIKE DAOC/ESO OUT THERE. Problem fixed. Wrain
  9. I actually like seeing all the sins. Get some perception and nice EZ kills Wrain
  10. No procs...EVER. Please do NOT go down that road. Its always terrible and just destroys "core" play. NO PROCS. Wrain
  11. It needs to be implanted NOW, as in NOW, not later. You have games like DAOC, ESO, (even Warhammer Online was gonna be 3 faction but ran out of time)...ACE, you need to realize having a GUILD VS GUILD MAP with 500 players in guilds and 200 cap in area MAKES ZERO SENSE FOR NEW PLAYERS. The overwhelming MAJORITY of new players will want to sign-in and know that their faction has their back if they see them out together running in zerg to tag along behind. Why this is not your priority right now is blowing my mind. DO NOT LOSE YOUR EARLY PLAYERBASE. Wrain
  12. Hey bud, just click the parcel NAME and drag it on to the map. As soon as you move it over it will show up. I know its confusing. Just click the NAME above the parcel and drag, you wont see it but its there. Hope this helps and have fun! Wrain
  13. EXACTLY. The "freebie" mentality has just gotten worse over the years and will continue to do so. The base game is JUST THAT, base game. Pay for a sub a few months, get the crowns and features and turn it off. Wrain
  14. LOL u guys are straight comedy. You do NOT NEED another character slot. You're just WANTING one and sound spoiled. You got your slot(s), if you want more. PAY FOR EM. My gosh "I want more but I dont wanna pay for it!!! I demand it cheaper! I demand it free!!!" Wrain
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