5.8.6 Snap Test Feedback and Bug Reports for 4/1/19 in Pre-Alpha 5.8 Playtest Feedback and Bug Reports (Retired) Posted April 3 · Edited April 3 by ZeFx Given the changes to the armor it seems like the treated steel is not adding enough to justify the additional resource cost and the small amount of armor that you are gaining as a result. With the requirements that these items now come from drops I would expect that would would see higher values then 9-15 armor. From what we can see it looks like 100 armor is equal to roughly 1% mitigation. The total durability we get with these new armor pieces is also of major concern. These values are really low and it will not take long for people to quickly break gear. This makes gear of higher quality levels less and less appealing due to the time to gather those mats. HP values are still a bit low, I'd like to see slightly more HP per point of CON.