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vucar last won the day on October 31 2016

vucar had the most liked content!

About vucar

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  1. Have fun trying to shot-call in any online pvp game where quick actions must be made while you debate and vote on moment to moment decisions...
  2. Updated launch date. timeline, schedule, feature list and increase in transparency, as requested Its a long post so i'll help with their new estimated timeline: V3 of the Website (Q3 2017) ElyriaMUD (Q4 2017) Alpha 1 (T1 2018) Server Selection (T1 2018) Settlement / Domain Selection (T2 2018) KoE (T2 2018) Design Experiences (T3 2018) Alpha 2 (T3 2018) Beta 1 (S1 2019) Prologue & CoE Adventure Toolkit (S1 2019) Exposition (S1 2019) Beta 2 (S1/S2 2019) Stress Test (Any paid account)(S2 2019) Laun
  3. Server selection went out for Counts, Dukes and Kings. Its expected land selection to follow in the next month or so. Caspian (head dev) leaked some early descriptions of the tribes to us recently and SBS has been posting more thorough deep dives on each tribe slowly, but not all of those are done. In the mean time, this was very informative regarding the 12 known tribes
  4. Yeah I was not super impressed (or super discouraged) by the combat scene in the Parkour Demo at pax east, but they said it wasn't meant to demonstrate combat so much and that they were currently iterating on it. Holding judgment until we get something more substantial on combat again. Meanwhile -- Tribes and biomes got announced: https://chroniclesofelyria.com/forum/topic/18362/the-game-garden-grows
  5. Uh... no. It doesn't have to happen. Darkfall had sieges of over a hundred people throwing magic and performed fine. Long distance nuke syncs were a thing. The range on ranged attacks is atrocious but right now, with performance as it is, if they switched to true projectiles instead of this ray-cast thing, no one would hit anything. I'd like to see longer distance ranged attacks but only after they improve performance.
  6. Unlikely. I played mostly in the days of "free beta" as Baby Blue from my teeny tiny corp Unyielding. I recognize your corp name though.
  7. Has anyone heard any news about this since Spring? For those not in the know: Project Nova is not an mmo in development but definitely has rpg elements. It is based on the online PS3 shooter and pseudo-EVE-connected game Dust 514, which had an awesome design that they just pulled the plug on this last summer. Dust 514 had a skill progression system where you accumulated skill points over time and through matches, which you could spend to specialize into one of several different trees, which included 4 infantry classes or multiple air and ground vehicle focuses. You got ISK for fig
  8. Up until very recently, I'd been pretty vocal about my disappointment with the direction of combat that I had seen Crowfall going down. Particularly earlier this year. After a while, I and many others just got tired of arguing our points, we got tired of watching Scarecrowfall videos and more or less gave up and stopped posting. I've been quietly watching these last few days and, much to my surprise, saw the abrupt and quiet return of split-body motion and combat with much delight. Combat looks so much better now. I can feel the combat from watching others, like the way i used to
  9. Lay-away option added today (or yesterday?) and $1.5M crowd-funding reached: https://chroniclesofelyria.com/forum/topic/13388/layaway-now-available
  10. His last post was in July but it says he was active as of a few days ago. Maybe CF fell on the back-burner for him like it did a lot of the rest of us. I haven't seen freeze, fenris, courant or a few other names of rational people for some time now.
  11. New video to go with it. https://www.youtube.com/watch?v=sCa5MZ5oy0s Looks good, trying to stay cautiously optimistic...
  12. CoE website store opened today. If you haven't backed yet, theres 27 days left to back at the Kickstarter prices. https://chroniclesofelyria.com/shop
  13. Ok i'll own up to picking a poorly made socks example. I was never a big fan of Umberto to begin with but he has tons of views. I literally saw it on my youtube feed an hour before posting that and didn't vet it. I'm not usually in the business of spending hours digging through youtube to find good darkfall example vids, but even in that video you can pick out the nuances of good action combat: -precision aim -free-flowing movement -bullet drop -real-time physics -melee-pushing into crowds of enemies without overextending. Alright maybe that last one has more to do with friendl
  14. Seriously? How you have not heard of Darkfall on this forum by now is beyond me. https://www.youtube.com/watch?v=JWHO85nMx4A
  15. I came here for onions. I leave corrected and disappointed.
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