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LilLionman

Testers
  • Content Count

    14
  • Joined

  • Last visited

About LilLionman

  • Rank
    Hatchling

Profile Information

  • Language
    English
  • Interests
    Necromancy, Cooking. (make of that what you will =)
  • Guild
    Lion Forge Gaming (LFG)
  • Location
    United States

Recent Profile Visitors

247 profile views
  1. I experienced a few bugs, some of them previously listed by others. Here's a few i did not see listed. When hit by charge or jump ( Elk/wolf/bear} while auto attacking, locked into place unable to move until attacking unit is killed. { do not recall loss of skills as in other posts} Clerics persistent Aura's Will stop working with no rime or reason, sometimes will last for minutes some seconds, some will cut out in middle of a battle others times just stopped while running around exploring. There does not appear to be a timer on ability in upper right corner so it doesn't appear to time out,and it happens even when there is resource {mana} available. In addition the bar under the ability that fills up does not always show, or sometimes is glitchy and shakes. When i first created a character and went into the world the first dozen trees i hit did not produce reticle, were destroy-able but did not produce a drop of any kind. needed to log out and back in. First tree after relog worked as normal and had a drop. Not sure if it is a bug, would receive melee damage from wolves and cats while at a distance (10-15m) and often even when behind them while they were blinded or rooted. not sure if it was a lag issue or if they really were facing away. One out of three attempts to log into the game would result in a constant loading of terrain message and result in being dropped back into main GR/campaign choice screen, after approx 4 min. One out of three attempts would be an endless load screen requiring me to close window and reopen client. { longest i waited was 10 min- felt endless} Overall nothing prevented me from enjoying the experience or made the game unplayable. anytime i froze or hit lag i was able to wait it out. I am waiting to see if i am able to log in on Monday, shortly before server shutdown on Saturday night i Alt-p back to sun temple and ended up in endless load screen showing creating terrain[ waited 8 min], closed screen and client and on restarting client just received endless load screen, after attempting to load in twice and as it was close to server shutdown i just exited. We'll see on Monday. Thanks guys it was a blast.
  2. Dumb question but as a 2015 Kickstarter participant am I considered a Backer for the "Backer appreciation rewards" or did i need to of purchased a backer pack?
  3. They don't need to communicate anything with us, they already have. Mr Coleman said that it is imminent, as soon as it will be ready it will drop, he has also said that they have one item left that is keeping them from dropping. What other information do you need, Daily posts of " still not fixed don't know when." He said the "second" its ready it will be up. Stop blasting them. When its done it will be done. People complaining wont make it happen faster. Its common sense that if its not done and dropped by Friday night to look Monday morning {if you know for sure they don't have people working their asses off on weekends}. Just cause it would be convenient to play it when everyone is on forced time off doesn't mean each and everyone of us wouldn't be running home from our normal workdays or calling in sick to play. Yea WE Want to play real real bad, but we Need to be patient, we don't need a 24 hr feed telling us they are still working on it.
  4. Thank you @jtoddcoleman For taking the time to update us and thank everyone for their time working on it. I have a feeling you might not hear that a lot. Don't want you guys to think were not appreciative.
  5. AS far as i could see there was no restrictions on healing like with druid when you choose a promotion. Wonder if you could choose range def or range atk and use a healing based major disc? Do you think we'll get a healing tray with promotion or just abilities added?, doesn't specify like druid did. What major disc's do you think would work best with any of the frost weaver promotions? I am assuming frost weaver will have at least one slow or stun in its kit. For myself i kind of want to make something CC based with maybe a self heal. Or if im going for RP add Naiad for the elemental feel? Anyone else have an idea for a FW build? Just interested in hearing others ideas.
  6. My point was about attitudes about the game not necessarily how many ppl will get sick or experience symptoms while sick. People tend to only consider themselves sick if they are experiencing symptoms, of which might make some feel not up to playing games. I understand that for some it's not going to be all that bad, but i honestly think it is going to be worse then some plan for and better than some think. I truly Hope for the best results, and i hope we are all part of the 85% or don't catch it at all. Not really trying to start a debate on Virology, just think that now is not the time to be complaining that a game is not ready for release. My soapbox stance is mostly because of how I " perceive" some posters speak too and about the company and employees creating the game. If someone spoke to a waitress the way some posters have spoken to Pan, they would be asked to leave. We know that the patch is on its way, they have told us soon!. I personally will just be grateful when it comes out, and happy if i have time to TEST it.
  7. This is not directed at any one person or post. I keep seeing posts about how its such a shame Artcraft didn't capitalize on a possible pandemic. I've never know them to be the type of company to take advantage of anything. From the beginning they have been clear that they are stetting out to do what they want to do and if anyone doesn't like it to bad. It has never been about (just) the money to them. Also as a medical professional i think its real cute that everyone thinks they are just going to be sitting around at home playing games. If you are sick you will most likely be too sick to care about games and if someone you live with or know is sick, how bout you get up off your ass and do stuff for them. People are going to die, for real, not in a game. Some ppl have to choose to go in to their jobs knowing they could be infected and re-infect their loved ones. Cops, doctors, paramedics and firefighters. {And before anyone complains, i know its not necessarily a death sentence. I remember the medical field in the 80's, that was a death sentence sometimes. I know its not an Apocalypse but it's not going to be a walk in the park for everyone ether.} Look i get it, I want this game as bad as anyone else, I've been waiting since kickstarter too. I want to take off work and play when it comes out. But why pointlessly badger them for making smart business decisions and working tirelessly on giving us a good product to play around in, its not going to go to live until its ready for live. I just feel like we as players and consumers are missing some objectivity. If these posts are just ppl bitching good for them, have fun, but I feel that there is a real lack of respect for Artcraft and their employees for just doing their jobs. So how bout @CrowfallCentral " Thank You guys for tirelessly working on this wonderful game, Thanks for pushing through, and I look forward to playing whatever I can Whenever I can". [jumps down from soapbox]
  8. In game name: LilLionman Times available: 1900-0700 EST. Varying days (I'm a night worker) Role. Harvesting bodies and minerals, main plan is to master Necromancy with a side of Runes. (willing to play support/CC/Heals in a pvp setting tho) I have no use for said bodies so they are open to anyone who wants. Will take requests. Still learning the necro ropes tho so slow start for now. Will message on discord to join.
  9. I have an honest question. From my understanding of the video I would pay (you) the tome maker an in game currency of goods or services. Ie: I trade/sell you this weapon i made or these goods i have harvested and you give me a tome good for up to 72 hours in one tree for me to learn. I still have a 24 hr bank cap so i can spend this time but i cant really overflow cause i will stop learning on my own. How is this P2W? Im not paying real money, i am paying in the time it took to collect and craft to trade/sell for the item. Unless i am missing something from the video this doesn't really get me ahead enough to win it just gets me closer to the people who started ahead of me. Are there ways to abuse this, im sure someone will find some, but i dont think it breaks anything. I personally am more miffed at the fact i am going to have to log into crowfall from crappy cruise ship wifi or overseas while on vacation just to spend my time bank so i keep banking. 24 hours vs one whole month is more of a disparity to me than learning 2 things at a time vs 1 or 24 hrs vs 72 hrs. I work 16-24 hr shifts, that makes it hard to check in once a day every day. I guess i just dont see how this is a pay to win scenario as even having all the skills doesn't guarantee wining. Even a veteran of the game can get killed and looted by a first time player under the right circumstances. Maybe someone can break down for me how it would genuinely be a pay real world money and win this game scenario just from learning at a faster rate. Maybe im just naive.
  10. In my opinion this chicken ticker mechanic that requires food is just a mirror of items breaking. spend hours making an item, use it, it breaks make another. Bodies need fuel and they break down. Get below 70% and you start to break down. makes sense to me. This is just another mechanic that keeps us on our toes, shows us that we are pithy little nothings compared to the GODS. Some one some where is going to be chopping down trees, they will get apples and now new and delicious sounding bloodworms. Elsewhere another joe blow is chopping up some innocent little animal that never did anything to them for its tendons. This all drives the economy of the game. its all about harvesting and turning it into something else for someone else. I'll choose to make food for someone so they can go out and wail on ppl to their hearts content any day over getting ganked or loosing every single fight im in. I know my strengths and harvesting and crafting is where they are, that and being a punching bag for middle aged men who live in their parents basements. i have foreseen the future and i plan on preparing for it. In reality how hard is it to eat an apple from your bag when you get too low or creating a campfire from some extra crap wood and frying up some extra meat from the lil kitty you just slaughtered. Compared to some of the hard truths from this game i think its on the easier side to accept. I already know im going to cry like a baby the first time i get jumped and fly back to my body just to find the only import things to me just got snatched from my cooling corpse by some tween who already had 20 copies of them in his inventory. Personally the concept of this game sound so amazing that im willing to spend my time playing it even when i hate a core concept of it, im a solo player who likes to explore and hates grouping up and interacting with others. I know that that is a surefire way to die in the game and that it will end in tears but I am going to play it and i am going to die and i am going to cry like a #$%&* because it will still be fun for me, and i will be contributing to an awesome company started by awesome ppl who had an awesome dream. And besides who here doesn't love chicken legs, i mean come on ppl.
  11. I might not be understanding certain aspects of current game-play and I am by no means a RP player but do you think that it would be possible to simply recreate your "vessel" or player over and over. Example i make a male druid with this hair style/color/look and then when i craft a new vessel i remake male druid with hair style/color/look with same name and just view it as re-spawn or rebirth? Like i said i am by no means a RP but it seems to me that it would be possible to make it fit into a RP style by recreating what you lost and viewing it as a continuation. I personally am concerned about how the gods will play into RP and even regular play. During kick-starter i was so excited to have a druid/balance/kronos and maybe a frost-weaver/chaos/insert god here, but with having only one "soul" that would mean you serve only one god. I think that that will limit peoples chance to really immerse themselves in the world from different perspectives chaos/balance/order. However it works out i Wish you the best in your RP adventure and I hope that you find a way to enjoy the game in your play style. [ignorance is no excuse but no offense is intended ]
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