The skill tree systems seems to be based on giving players straight up more power based on playtime.
The system seems to also limit player choice when wanting to be most effective.
Long term, 3 years from now, Veteran players are going to have TONS of these skills unlocked. A few complete Archetypes. They'll be able to pick a few different thinks and be competitive.
A new player wants to start playing Crowfall. They're immediately at a disadvantage. Straight up % stat worse naked than a Vet also naked.
Give them 6 months. They've now completed one Archetype. They can be competi