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BarriaKarl

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    9

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  1. Like
    BarriaKarl got a reaction from RikForFun in Campaign Rules and Modifications   
    Please give priority to those.
    I specially think this one is a game changer. We need it ASAP. The other knobs are cool, but this one is a must have.
  2. Like
    BarriaKarl got a reaction from thejakeofink in Campaign Rules and Modifications   
    While we are talking about XP please add XP for player kills.
    A reasonable placeholder would be adding a modifier for player's skulls sac values.
    Also, i will once again request player's skull match vessel rarity. Low hanging fruit, amazing improvement.
  3. Like
    BarriaKarl got a reaction from Bakimono in Campaign Rules and Modifications   
    While we are talking about XP please add XP for player kills.
    A reasonable placeholder would be adding a modifier for player's skulls sac values.
    Also, i will once again request player's skull match vessel rarity. Low hanging fruit, amazing improvement.
  4. Like
    BarriaKarl reacted to myssing in Combat changes and 7.2 silence.   
    We are ~2 weeks out from the next campaign.  No mention of combat changes and no sign of 7.2 on test.  It feels like we either aren't getting 7.2 and combat changes for another dregs (another 6+ weeks like this), or it isn't going to be remotely well tested.
     
    The earlier legitimate balance changes happen, the better for the health of the game unless you plan to sort of randomly change things every few months just to shake up the meta.
     
    It would be nice to hear something official on this.  Things have been silent since the "it is coming next week" became "people got upset so we pulled it".
  5. Like
    BarriaKarl reacted to Durenthal in Campaign Rules and Modifications   
    You absolutely need to be able to determine which outposts and POIs are adjacent to each other, even if they're in different parcels.  It's imperative for territory control, and territory control is imperative for guild vs guild and faction vs faction to actually feel meaningful.
     
  6. Like
    BarriaKarl got a reaction from dieGRUVE in Campaign Rules and Modifications   
    While we are talking about XP please add XP for player kills.
    A reasonable placeholder would be adding a modifier for player's skulls sac values.
    Also, i will once again request player's skull match vessel rarity. Low hanging fruit, amazing improvement.
  7. Like
    BarriaKarl reacted to PaddyFitzpatrick in Campaign Rules and Modifications   
    No matter what kind of cap you put in there will always be some workaround or exploit.  This new cap is no exception but can make it more difficult to pull off an exploit and make them somewhat less game breaking.
     
    The current zone cap rules have been untenable ever since launch.  This will at least fix the problems with that major set of exploits.
  8. Like
    BarriaKarl reacted to Atreau in Campaign Rules and Modifications   
    I'd rather just have an auction house. 
  9. Like
    BarriaKarl reacted to Paladini in Campaign Rules and Modifications   
    wth 🤢
    This all weird new stuff will exist at our new dregs? 😡

    Seriously this alliance and guild stuff proposals getting worse every news, it will end killing the game after this dreg... soon some alliance will propose more weird stuff 😒...
    And  we will see that we must schedule a day ahead to login into the game 😑

    Honestly I'd preffer to see stuff like this happening (bottom image) instead of such stuff enlisted above...

    This UI its like how I use at my Warhammer while playing, just an idea because the UI designer really eat so much screen at CF, so much big stuff eating gaming screen for nothing.

  10. Like
    BarriaKarl got a reaction from Pystkeebler in Campaign Rules and Modifications   
    Please give priority to those.
    I specially think this one is a game changer. We need it ASAP. The other knobs are cool, but this one is a must have.
  11. Like
    BarriaKarl got a reaction from Gremel in Campaign Rules and Modifications   
    While we are talking about XP please add XP for player kills.
    A reasonable placeholder would be adding a modifier for player's skulls sac values.
    Also, i will once again request player's skull match vessel rarity. Low hanging fruit, amazing improvement.
  12. Like
    BarriaKarl got a reaction from Tofyzer in Campaign Rules and Modifications   
    While we are talking about XP please add XP for player kills.
    A reasonable placeholder would be adding a modifier for player's skulls sac values.
    Also, i will once again request player's skull match vessel rarity. Low hanging fruit, amazing improvement.
  13. Like
    BarriaKarl reacted to eaos in Im quitting because of blackguard imbalance   
    it has gone on too long and im tired of it
  14. Like
    BarriaKarl reacted to PopeUrban in Feedback: Small / Mid scale PVP Ideas   
    This.
    Your mileage varies in terms of "how often do I have a fight" as a direct result of the shield over your head.
    I have lost count of how many times I've watched certain alliances or their subs walk on by while we pocketed five or six guys behind a hill or in stealth because we learned through experience those shields, even if you kill them, are just going to return with more dudes and blow up your farming spot, hang out looking for more people becuase its now an "active" area, and generally make everything nearby completely unusable for probably at least an hour.
    It only takes but so many 4v4s or 6v6s that turn in to 10v6s or 12v4s before you learn who to just plain not engage if you want to get anything done. If you just duck behind a rock for a bit in stead of fighting, that group moves on to another zone to look for something to salve their boredom and you can get back to what you were doing. If you fight them, you're going to either get killed or win and then get killed when they come back with more dudes so in either case its pointless to fight them for control of whatever spawn/node/boss/whatever. If you just hide out for less than five minutes, you probably won't see those guys again for a while as long as they find someone dumber than you to occupy them five parcels or another map over.
  15. Haha
    BarriaKarl got a reaction from Blowfeld in Just a Dregs story....   
    lol Imagine abandoning a friend cuz he wrecks you at games.
    git gud
  16. Haha
    BarriaKarl got a reaction from Groovin in Just a Dregs story....   
    lol Imagine abandoning a friend cuz he wrecks you at games.
    git gud
  17. Like
    BarriaKarl got a reaction from Pystkeebler in Feedback: Small / Mid scale PVP Ideas   
    Ya, unfortunately numbers will always be an issue. Pulling a 4v6, a 6v9, etc. feels great, but nothing stops the enemy from just bringing up even more next time. It is a show stopper.
    Alliance/Guild zone caps seems to me the easiest way to avoid that. Just have some 1 party zones, 2 party zones, unlimited zones.
    Hellgates like content would be great but that requires more work. Should be the next step. We need something asap.
  18. Like
    BarriaKarl got a reaction from JamesGoblin in Fast Track NPE   
    On lego? Yeah get custarded. You had 4 full levels to get your poorly made dergs together.
  19. Thanks
    BarriaKarl got a reaction from JamesGoblin in Fast Track NPE   
    1-30. Free
    31. 5k
    32. 10k
    33. 20k
    34. 45k
    35. 75k
     
  20. Like
    BarriaKarl got a reaction from Solstar in Fast Track NPE   
    1-30. Free
    31. 5k
    32. 10k
    33. 20k
    34. 45k
    35. 75k
     
  21. Haha
    BarriaKarl got a reaction from Ramms23 in Fast Track NPE   
    We definitely need more fanatics and BGs. Absolutely.
  22. Like
    BarriaKarl got a reaction from JamesGoblin in Fast Track NPE   
    We definitely need more fanatics and BGs. Absolutely.
  23. Like
    BarriaKarl reacted to Drakano in Stop Global Dregs Now...   
    I am confused on this topic Bobby!    sorry sounded funnier in my head than on paper. Anyway What on earth are you talking about in this post? You saying that some how dregs broke shadow in the middle of both campaigns? If that is what your saying can you explain how on earth that happened?
  24. Like
    BarriaKarl got a reaction from Mistertea in Fast Track NPE   
    We definitely need more fanatics and BGs. Absolutely.
  25. Like
    BarriaKarl reacted to Berzerker in Feedback: Small / Mid scale PVP Ideas   
    If you want to stay true to the games PVP philosophy but also encourage small groups then give us something to work towards, something achievable. something that we can accomplish together but that can still be taken from us with PVP.
    I think there are plenty of great ideas already but a theme I'd like the game to focus on is more open world PVE events that lead to PVP. 
    Hotzones, outposts, farming villages/ camps, forts, prime gathering spots are examples of this mechanic. Crowfall had a good idea for players to find PVP content or spot potential content. It promotes the community to funnel into an area. Unfortunately, there are too many minor events and not enough impactful ones that accomplish this. 
    Promote small group play by giving small groups more objectives. My friends and I will never cap a fort or castle as a six man group in the dregs, there goes a large mechanic in the game. My group can, and have, captured outposts but I'm 200 caps in and it's honestly tedious and repetitive, don't recommend. Outside of that, hotzones and NPC camps are just farming spots that sometimes lead to content.
    Give me and my friends a goal that feels impactful, and we'll log on everyday trying to achieve it.
     
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