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Everything posted by Barab

  1. Why is cleric damage fire and not holy ? Can we change it to holy ?
  2. We have been producing regular articles on game play from AD&D to past MMOs. Our most current one is on what we liked and didnt like on Shadowbane http://mithrilwarhammers.com/2020/04/01/nostalgia-train-shadowbane/?unapproved=13280&moderation-hash=c73733f24de9e3cc4896138cd7b0e14c#comment-13280
  3. Cleric res is acting weird 1. Res characters are invisible to recent res'd player sometimes 2. If a mob corpse is on dead player res doesnt activate on player 3. Sometimes res doesnt go off....not sure if there is an invisible timer on player dead or not.
  4. Is Illusionist Invisibility suppose to like like this after moving in stealth ? What is invisibility drain ?
  5. Pretty cool Crowfall promotion video Caldera.....
  6. Please give Stoneborn "strength of the mountain"
  7. Mother Gaea beyond the wall of sleep never forgets , ....and neither do we.
  8. We see you Winterblades...now this, this is a Winterblades we raise a toast to.. Skål !!!
  9. the biggest anti zerg mechanic is going to be the unity engine +1 to friendly fire here, made for more interesting fights in my opinion in the past few mmos with it we have played and/or currently testing.
  10. I still have PTSD from sieging the main CoS city in Shadowbane during testing
  11. You an ork from Shadowclan ?
  12. We were and are an all Dwarf guild that ran with a all Centaur guild. Any names below familiar ? The centaur guild was Dreadlords.
  13. Heh that's golden there, not so much a problem though in either game, even with gamma up terrian helps hide your name tag, either way at least no easy 100% all reward no risk mechanic.
  14. One of the reasons I enjoyed pvp testing New World and currently testing Atlas. No cheeseball easy win stealth/invisibility mechanic...players have to crouch and/or duck hiding into the environment to attempt to remain undetected, dye their gear to camoflauge among the terrain, and can't hit a button for 100% escapability. But just remember stealth in Crowfall doesn't create broken pvp it's on you because you don't know how to prepare for it.
  15. Barab

    Atlas MMORPG

    woudnt buy too much into the cranky ass gamer reviews, with a good group of people Atlas is incredible. Still work to do...but it feels like darkfall met ark met sea of thieves we just had a civil war on our island a few days ago, we kicked the traitors to the curb
  16. We had cleric, the duelist dropped him, we dropped the duelist even naked, not fully leveled, and not geared but if the duelist wanted to he could have just avoided his death harressing infinitely, we had anti stealth discs, they suck. Bottom line, Stealth currently is mostly reward with little risk. I get why many of you defend it. Far as track goes, far as I am aware, not once has the skill ability description been addressed. We know it's in the passive tree for training but beyond that we do not know the mechanic specifics. It may not even detect stealth.
  17. You know we had some old HoA members join us under our Dwarf charter on Darkbane SB emu for a few ? Really cool guys....Honestly always was cool with Cyjax going back a ways and Soulien was always helpful with asking for advice on builds. Regardless of what happen, still unclear on that, with HoA and LoD & UDL etc we never really felt HoA was just a pile of trolls running their mouths constantly. Not sure what changed....
  18. 1. I was naked with intermediate weapons, low level, playing the new Myrm for the first time ever and Myrm in general in at least four months as I main a champion. I had aura of terror going but with limited range and limited perception it wasnt working well so you are wrong no one was using counter stealth options. Most of not all counter stealth options are challenging to get to work and perception in general is wonky. He was extremely hard to land bleeds on and even more so with juggernaut going hard to lock down. 2. Poor tactical decision ? Who's fault ? Ya ok, most naked low level
  19. Kids started playing ? We have been testing here since day one. I was proccing aura of terror on scarecrow. Stealth reveal disc talents are weak at best. I expect the current combat stealth as well as the movement speed advantage certain race/classes get will be addressed later in development. If not I expect after release it will soon be just the same handful of guilds fighting each other since the hunger dome days. I always wondered why more pvp guilds were not joining testing over the years or why there were not more consistent streamers as in previous pvp mmo alpha/beta tests we
  20. Thanks for the tips, but you missed the entire point of the OP's thread. Stealth needs to be reigned in along with the in combat speed advantage some classes / races have. If not eventually it will be just fea assassins and guin duelist running around circle jerking each other off a month after the game finally releases.
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