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  1. what we want from this game? a freepvp in all maps, between factions and player; or a arenapvp ranked(like gw2, without the possibility of confront between 1v1 player)? a skills static (wow-gw2...); or a upgrade skill system (like metin2)? capital not conquerable with a quiet areas where doing dungeons with a the guild in calm; or a world where capital as each area is constantly under siege, prompting the player to make himself useful: collect resources and go to the front to help his guild? have everything to close with a outposts and merchants everywhere: or capture strategic locations and supply them constantly, to make them vanguard where take missions or special equipment? ---commented talking about what we would like to have as the world also remaining true to these four questions, and sorry for my terrible english
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