Seems a lot of the posts here recently (since KickStarter started) have been about limiting game mechanics.
Look guys. The games that this game was formed from and took inspiration from is a PLAYER driven game/games.
If you want mechanics to limit, protect, or aid with anything I would suggest you go back to playing whatever cookie cutter BS that is it you have been playing.
The reason this game is being made the way it is, is because there is a rather large community of ppl who don't want their hands to held. They don't want a "antigreifing" mechanic. We want friendly fire.