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Everything posted by Meridian

  1. Got confirmation from Twitter that any mode works. So I think I've either made it or darn close to it!
  2. God's Reach has been up, not not Campaign. Needing confirmation if this incentive is still valid given the downtime for the latter.
  3. TEST campaign coming back anytime soon? Just curious as I'd hate to miss out on the tankard as I have more time to play now then next week, but its appeared to be down for the last three days.
  4. Today, I started getting an invalid client error, telling me I need to patch. Repairing doesn't seem to fix. Would a reinstall be suggested? Edit: Reinstalled. Still having problem. Open to solutions. I've installed nothing new since yesterday. My only thought is this is due to the today's patch somehow.
  5. I know this is technically 7/19 now, but I imagine this was valid yesterday as it is today: Two user experience issues that are real annoyances as a player: Being forced to press the "i" key after looting or interacting with a vendor to do anything else every single time. Probable Solution: Especially in a combat zone, Inventory should automatically close after completion of looting and loot box has closed. When at a vendor, this should at the very least be a toggle-able option under Options. I can understand some players who are buyers/sellers may like that the Inventory hangs around after. Discipline vendors forcing mouseover on each item to read their names or simply remember what each rune means, which is possible over time but hardly a good new user experience. Probable Solution: Provide a toggle-able view that is set by Default to at least show the names next to each rune icon, complete with the same mouseover text/functionality, laid out horizontally by line. With this changed view, the most pertinent abilities/stats of each Discipline can be shown for ease of comparison. Thanks!
  6. Great stuff here. It's astounding watching PUBG grow into what it is. A lot of fun to play too, even when you're terrible. It scratches an itch that makes you just want to "try one more time..."
  7. Pondering the Class trees under Skills and all the synergies therein that await!

  8. Depending on a campaign, certain archetypes were barred from play. Will this still be the case for classes? Will similar restrictions be placed for races?
  9. Stoked about the big reveal!

  10. Fan-frickin-tastic stuff! This completely changes my archety-er... class combination of characters I was planning to run with at launch.
  11. JamesGoblin actually does have a voice. He posted for quite awhile on our guild's forum. He's not a member and has only commented on, you guessed it, Crowfall threads. Well, some Camelot Unchained too it looks like.
  12. Trying to figure out why my patcher only allows for 4.5, but not up to the current 4.6.

  13. Xercutus Meridian of Talus, reporting in. I dropped out after the CU.
  14. Gorath, did you play on Gorath?
  15. That said, I still hope for the Sentinel at launch as I consider my character more Minas Tirith tower guard, less Strider (Ranger). But I'll take what I'll get until that patch releases.
  16. I stand corrected. I forgot it was the races, not the classes, tied to the Pantheon.
  17. Right. The base archetypes must be at launch. Otherwise, the pantheon wouldn't even work, which would break the story, and so on.
  18. This is really interesting to hear. At this point, I was banking the first character I wanted to play off the Sentinel (Knight). But if there's the possibility of it not working out, I'll have to reassess that plan. At the very least, even if a previously announced promotion class doesn't make it at launch, it would not exclude it from returning at a later date in one form or another.
  19. For something called the Inquisitor, I'd want to see a few abilities about tracking their prey. Pathfinder has a few abilities that completely sell me on their ideal class of Inquisitor, namely the Judgment ability, which they pronounce upon a specific target or targets, and Track. So perhaps flavor this as a blend of what's going to be given to the Ranger, but slightly weaker/different focus. I like the holy fire spell-casting discussed in the rest of this thread though.
  20. I am most pleased with the Vessels/Big Reveal. My favorite part, at least what I can get my head around this moment, is that General Skills are shared across the account.
  21. I'm looking forward to raining down arrows with my bow from an archer tower, providing ample support for my guildies fighting below.
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