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Sklat

Testers
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    6
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About Sklat

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    Hatchling

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  1. Whats up guys! Killjoy is picking up it's recruiting momentum, please let us know if you have any questions. We should have a few more people start participating in the next play phase and we'd really like to add you to our roster!
  2. Untz untz.. New guild party!! Everyone's invited! untz untz.
  3. Haha I read that also, it looks better atleast- still not quite impactful enough for my tastes. My personal opinion with so much of this game being about crafting/harvesting/building you really have to make each piece feel really good. For me, also- I'm not a huge fan of just running up and holding F and being stuck in one spot while I chop wood for 10 seconds. That's just not very exciting to me and feels very static in a game that otherwise has lots of fluidity to it.
  4. I'm not sure if anyone else would be interested in this but currently I feel like the mining/tree chopping is pretty stale. It would be REALLY cool if the rocks would "crumble" apart, originating from where you're striking, instead of just abruptly shrink in size. The trees could also get chops into them and eventually fall in some manner, doesn't have to be incredibly fancy- just something that would give a little more weight to the process. Age Of Conan is probably the game I find to be most satisfying with this and I found myself just hitting rocks in parts to see them crumble to pieces...
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