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Yumx

Testers
  • Content Count

    565
  • Joined

  • Last visited

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Yumx last won the day on November 27

Yumx had the most liked content!

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About Yumx

  • Rank
    Rook

Profile Information

  • Language
    English
  • Interests
    Games and graphics.
  • Guild
    Vanguard
  • Gender
    Male
  • Location
    Denmark

Recent Profile Visitors

1,648 profile views
  1. Yeah dunno why swordsman was A in solo play - either way solo play does not matter much tbh. Warden was not listed as ranged dps, because tbh it does just not excel at anything, it's not worth taking because there's always a bunch of classes/builds that can do their job way better.
  2. We have just released our patch 5.100 Class Tier Lists! Enjoy!
  3. So we thought it might be a fun idea to make a tier list for the 4 main roles you come across when playing in a group. This is both to give new players an idea of the viable promotions, and to share our view on how the different classes stand. *DISCLAIMER - remember this is very subjective and based on our opinions and experiences from numerous fights throughout this patch. How do we determine their ranks? You can see our spreadsheet here: SPREADSHEET LINK Each role has some different variables, and then to prevent the options from becoming too big - we chose to focus on what wins you campaigns currently, meaning how the different classes perform in their designated role, when fighting over objectives. This means forts and keeps(sieges). This also means that niche roles or spec groups are not included in the determination of their ranks. But to try and give a fair rating, since some classes shine when defending and are worse when attacking and vice versa, we put both those variables in. Siege Offensive: Rating on how well that class performs on an offensive siege. Variables: Enemy guards, Enemy Ballista fire, Defenders, Size of the area (both long and short range). Siege Defensive: Rating on how well that class performs on a defensive siege. Variables: Enemy Siege weapons, Attackers, Bottlenecks, Size of the area (both long and short range). Fort Offensive: Rating on how well that class performs on an offensive fort fight. Variables: Enemy guards, Defenders, Size of the area (mainly close range). Fort Defensive: Rating on how well that class performs on a defensive fort fight. Variables: Attackers, Size of the area (mainly close range). Alright, let's get to it! (remember click to zoooooooooooom) FRONTLINE Main goal is to soak damage and lockdown enemies. Variables: Prevent enemies from getting to your group, creating space and pressure, how easy they are killed. *click to zoom MELEE DPS Main goal is to kill enemies as a melee dps. Variables: Damage output, ability to stay on target, how easy they get killed. *click to zoom RANGED DPS Main goal is to kill enemies from range. Variables: Damage output, ability to stay on target, how easy they get killed. *click to zoom SUPPORT Main goal is to heal and buff your team. Variables: Healing output, buffs, ability to land heals reliably, how easy they get killed. *click to zoom Hope you enjoy our Tier List, and let us know if you agree or not 😄 ________________________________________________ Do you want to join Vanguard? Apply here!: https://forms.gle/FF4WBSoWjzTMMu5r5 Want to talk to us? Join our Discord!: https://discord.gg/YT8fE64 Do you want to see our recruitment thread?: https://community.crowfall.com/topic/25251-v-vanguard-eu/
  4. Good fights! We just couldn't manage to break through your defences there, well played. Maybe next time! 😁
  5. We visited the NA campaign friday night, and got a lot of fun fights versus the order faction:
  6. We visited the NA campaign Friday night and got into a lot of fun fights, here's some of them. Thanks for the fun! ________________________________________________ Do you want to join Vanguard? Apply here!: https://forms.gle/FF4WBSoWjzTMMu5r5 Want to talk to us? Join our Discord!: https://discord.gg/YT8fE64 Do you want to see our recruitment thread?: https://community.crowfall.com/topic/25251-v-vanguard-eu/
  7. No problem! Yes, but making one now could potentially be a waste of time, so I am waiting for the next patch to come on test, so I can make sure I include any new changes 😁
  8. Anytime! We love helping people
  9. That's a design choice by the devs though - so people can't just instantly stealth whenever they want.
  10. It's really an interesting topic, because as of yet, the community have been asking for "zerg busting aoe" or stronger aoe powers, outside of Ballista powers. This was not meant as an exploit, to harm peoples experience of the game. We used it in a siege to test it in a real situation (real situation meaning unsuspecting enemies, which you mostly rely on for stealth spec groups). But we did not use it in a campaign deciding siege, the campaign is already mathematically over, and with no reward, I see no better time to test it. Had we been actively using to win campaigns over and over, then I can understand people would see it as exploiting. But we used it for one evening, after preparing for 3 weeks. Thank you for remaining objective about the situation. It's generally just sad for me to see such little creativity in the community.
  11. There would probably be the same reaction if we all went stormcallers and held LMB on the same targets while running behind objects ..
  12. This might also fit into this category:
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