So we thought it might be a fun idea to make a tier list for the 4 main roles you come across when playing in a group.
This is both to give new players an idea of the viable promotions, and to share our view on how the different classes stand. *DISCLAIMER - remember this is very subjective and based on our opinions and experiences from numerous fights throughout this patch. How do we determine their ranks?
You can see our spreadsheet here: SPREADSHEET LINK Each role has some different variables, and then to prevent the options from becoming too big - we chose to focus on what wins you campaigns currently, meaning how the different classes perform in their designated role, when fighting over objectives. This means forts and keeps(sieges).
This also means that niche roles or spec groups are not included in the determination of their ranks.
But to try and give a fair rating, since some classes shine when defending and are worse when attacking and vice versa, we put both those variables in. Siege Offensive:
Rating on how well that class performs on an offensive siege. Variables: Enemy guards, Enemy Ballista fire, Defenders, Size of the area (both long and short range). Siege Defensive:
Rating on how well that class performs on a defensive siege. Variables: Enemy Siege weapons, Attackers, Bottlenecks, Size of the area (both long and short range). Fort Offensive:
Rating on how well that class performs on an offensive fort fight. Variables: Enemy guards, Defenders, Size of the area (mainly close range). Fort Defensive:
Rating on how well that class performs on a defensive fort fight. Variables: Attackers, Size of the area (mainly close range).
Alright, let's get to it! (remember click to zoooooooooooom)
Main goal is to soak damage and lockdown enemies. Variables: Prevent enemies from getting to your group, creating space and pressure, how easy they are killed. *click to zoom MELEE DPS
Main goal is to kill enemies as a melee dps. Variables: Damage output, ability to stay on target, how easy they get killed. *click to zoom RANGED DPS
Main goal is to kill enemies from range. Variables: Damage output, ability to stay on target, how easy they get killed. *click to zoom SUPPORT
Main goal is to heal and buff your team. Variables: Healing output, buffs, ability to land heals reliably, how easy they get killed. *click to zoom
Hope you enjoy our Tier List, and let us know if you agree or not 😄
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