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Racon

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  1. What about creating a kind of Merchant/Crafter Guild? With so many willing Crafters a Guild with a lot of influence could be created. And people would sought us out to get the best equipment possible. Due to the player driven econemy we could also greatly influence prices. Just some thoughts i wanted to share
  2. Hyped for this game almost only for the player driven economy and the massive crafting, count me in ^^
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