TerrorRage

ACE Investor & Tester
  • Content count

    21
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About TerrorRage

  • Rank
    Hatchling

Profile Information

  • Gender
    Male
  • Location
    Pennsylvania
  • Interests
    Gaming & Gardening

Recent Profile Visitors

463 profile views
  1. [Public] Crafting recipe sheets

    You may find this helpful. I created this google sheet to help design weapons and armor for specific attributes. It has almost all the crafting seals available, when I last updated it. It's still a work in progress, I have not been able to update it in some time due to work. If you copy the document to your own drive all the pull down menus should work. Here is the Link.
  2. Hunger Shard

    Hunger Shard: Equip-LGNR, MYRM, DRUD ATTRIBUTE BASE STAT Attack Power 20.80 Critical Hit Chance 1.20 Critical Hit Damage 5.20 Healing Modifier 1.20 Perception 3.20 Stamina Regen: In Combat & Out Of Combat 0.65 Support Power 20.80 Did I miss any? Boar and Cat seem to be the same.
  3. basic crafting gear?

    Here are some charts with crafting seals included.
  4. RuneTool Optional Stats ... concerns

    When the harvesting potions go away I suppose players will rely on dedicated Harvesting armor and weapons to give an extra little boost to those harvesting stats.
  5. Physical Migation

    Don't have enough information to answer that question, but I am working on a chart. If only leather was not so hard to come by.
  6. Crafting Build Template

    I get less error when I format the "Pull Down Menu' tabs differently, in the end those sheets will be hidden. I like the idea of color coding all the resources so they are uniform across all sheets, had not thought that all the way through. As for the base stats columns I am trying to figure out a way to make them clickable so the user can select what they have and get an idea of what they can end up with (As in Boot Strapping) and/or get an idea of what the total base stats for attributes are (before experimentation)
  7. Crafting Build Template

    I have been making progress and was wondering what people thought about the usability.
  8. Crafting Build Template

    I am intending to do a pull down list based on the benefit (i.e. lifesteal, attack power, necromancy experimentation...) one is looking for, which then will auto fill the specific resources "Iron, Ashwood, Slate.." including if you need a specialty seal, as is the case with necromancy experimentation. At the bottom a list of resources will be generated needed to make the item. I keep thinking about highlighting components that are optional or maybe highlight those that are mandatory. I don't see Specialty Seals as optional if your goal is to improve Harvesting or Crafting stats.
  9. Crafting Build Template

    Thanks Jah for pointing that out, I have changed the title to avoid confusion. Yes, Caldera's reference for crafting combines is a wonderful resource. Sorry for getting everyone excited about blueprints.
  10. Crafting Build Template

    I started making a crafting build template, still a work in progress. Basically it is a list of the things you need to make the thing above, based on the stack of that thing you need to make. If you think that is complicated then wait till you see the spreadsheet. Right now one item is available to view, I'm still working on the drop down menus to auto fill the basic resources you will need to make that component for the thing you want to make. https://docs.google.com/spreadsheets/d/attribute_F8XZYDw7hOb_ attribute/edit? categorized =sharing So far with the one build template I have up, you can select the attribute/benefit you are looking for and it will make a list of the basic resources you need to complete the item. I categorized the attributes into Combat, Crafting, and Exploration. With exploration sub categorized into Ore, Stone, Wood, & Animal. This makes it easier to find in the pull down menu.
  11. Invalid client

    Thanks for the explanation, I logging in to train my next skill only to get the Invalid Client message. Now I know why.
  12. Playing Crowfall On A Mac

    Thank you for your help, going directly to the graphics card manufacture and downloading the latest driver for windows 10 did the trick, as well as waiting just a little bit longer for the game to load.
  13. I am going to try playing on a macbook pro, which has all the required specs and will be using Windows 10, theoretically this should work. I have already used mac's bootcamp to partition the drive so I have a dedicated windows section. I have downloaded the Crowfall software. My two questions are, has anyone else tried this? And if there is no active play test going on will I still see something or just get a black screen? Right now I am just getting a black screen.