I would love to see social/group aspects in professions like this as well.
For example, if someone wants to tame a smaller or more domestic creature like a cat or wild goat, you can do it solo. But something like a small dragon would require a group effort. For example:
Millie the Tamer gathers four friends to attempt to tame a small yearling dragon. The order is from another player who wants a dragon for their zoo in their EK and it willing to pay top coin. Even small dragons require group efforts to capture and tame, since you do not want anyone hurt, especially the dragon.
Millie has consulted with more experienced tamers and develops a plan which requires coordinated effort. Once the group has located a candidate of the right size, each task must be done in particular order. The group scout places special food, which distracts the young dragon for a short but vital period of time. As the young dragon eats, the group mage approaches and casts a calming spell, which ensures the beast can be approached and handled, also for a short window of time. Once these two effects are in place, step three must happen immediately - the two "wranglers" each approach a separate wing of the dragon and secure it so it doesn't fly away, which they need a specific taming skill to accomplish. However doing this starts a countdown where, unless the dragon is tamed immediately, the beast becomes wild again and can even attack. Knowing this, Millie approaches and, using her special taming skill, makes the attempt to tame. Success depends on a variety of factors, including her taming skill level, whether she has special taming skills for dragons in particular, the type of dragon, size and age of the dragon, the quality and power of the various taming and magical skills of her helpers, and some pure luck.
Taming can be a sort of mini-game, and various tamers can acquire specialty skill trees that make them better at taming certain types of animals or serving as "wranglers" "scouts" or "calmers" to other tamers who need a group effort for certain animals. Having the ability to tame dragons, especially to serve as beasts of burden or even war mounts, could be a very special and valuable skill and you could see a group of friends going into such a business and having a lot of fun along the way.
The idea of SWG-style social and crafting aspects that contribute to the PVP is what really has me excited. I never played SWG, but everyone talks about it like it was heaven. I only wish they would also bring back the Dancing profession from SWG, as that sounds like a lot of fun too.