In your opinion. That's not true for everyone. Some people view the rest of the game as more than just a means to an end.
Blue resources are easy to obtain without training in the spring and summer. Rank 8+ nodes @ 3+ plentiful will give you a decent amount.
Yes, guilds are important in this game and there are things that players won't be able to do without them, like city building. They aren't really necessary for sieges in faction based campaigns. Once dregs hits and most of the large guilds move there, the faction based campaigns will be made up of smaller guilds and solo players.
The biggest hurdle for new players is the learning curve. They don't know what they can do in the game, nor do they know the best way to achieve anything. That should hopefully improve in the future as they continue to work on the NPE. The divine favor system should help, as it will give players clear objectives that they can accomplish without needing a guild.
Reading through the forums it become quite clear that people feel like they have signed up to currently play a game.
Even though it's been up and running for a while now people seem to need to be reminded that this is still in an early development cycle. We are not "playing" we are "playtesting".
That being said I've started to play a game while reading the forums where anytime I see the words "play" and "game" with more relevant words like "testing" "development phase"
If u do that a lot of posts seem to make little sense and come across poorly. Then u begin to understand why the dev's might not feel the need to reply alot of these