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Buckly

Testers
  • Content Count

    82
  • Joined

  • Last visited

About Buckly

  • Rank
    Magpie

Profile Information

  • Interests
    I enjoy long walks on the beach, deep conversation, holding hands, romance novels, pruning the garden, skinny dipping and piggy-back rides.
  • Gender
    Male
  • Location
    Washington State
  1. I guess... why... why does your 3 day crafter have to compete with really good mob drops? If the mob drops are better, for at least a few weeks... what is the real harm in that in terms of the long haul? Give crafters a reason to be crafters at low levels... like high sacrifice value on crafted items or let them combines low level items to make better items. But really this is an issue that literally fixes itself with time. Or let crafters "learn by doing" through the basics, so they can grind if they want to a level that is on par with medium-high mob drops. Resource intensive sur
  2. I didn't even think about wood elf, makes sense now.
  3. I do agree that people pick races based on strengths/weaknesses, but it does feel a bit arbitrary to me me to say that half-elf is faster than high-elf or human... Why would something that is half human and half elf be faster than either race? Standardizing run speeds out of combat is not going to just make all races the same, there are tons of other differences.
  4. You're right the only one that makes sense to be faster is Centaur(and possibly Elken)... That's why I added the additional movement speed rolls. But it would probably be better to just give it a flat 10% in both trays. But in combat centaur currently is just as slow/fast as all the other races(at least I think it is), so that's why I figured putting the 10% modifier on both combat and out-of-combat movement speeds..
  5. I'm sure this topic has been broached before, but I thought I would toss my two cents in. The current system where all races have, or in some cases don't have, out of combat run speed buffs feels unnatural and arbitrary. With the upcoming addition of mounts to the game it will only get more messy. All out of combat (survival tree) run buffs should be of equal speed across all races. Then when mounts are entered into the game, give Centaurs a buff that they can cast (similar to summoning your mount) that lets them run at mounted speed. This also opens up for "mov
  6. man-bear-pig!! But seriously, could it not have been a goat-man/boy...?
  7. Is that a Moongate I see?... Let's hope there is no Trammel option....
  8. THE PURGE! Should have done it before the new year so you could call it THE PURGE: ELECTION YEAR, would strike more fear in the hearts of the inactive.
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