Watched the video. Nice Q&A. Performance was much improved for me, and I got some crafting and fighting done this weekend. I compared gray, white, green, and blue basic gear, and even made some archetype main weapons of various types. With some equipment on hand, I had some pvp battles and had fun win, lose, or draw. I recognize there are many placeholders, but the game is very playable. I am glad to hear a guild system is coming soon, and look forward to learning about campaigns. I do think the lack of mobs is an impediment to playtest. There are no monsters to beat on to learn your abilities and the lack of resources makes crafting many items extra challenging.