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vkromas

ArtCraft Developer
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vkromas last won the day on May 14

vkromas had the most liked content!

About vkromas

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    Game Designer

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  1. I believe this is correct with the exception of it being its own stat. I think it's tied to our adjective system and the messaging with it is a little fuzzy.
  2. Ahhh ok I see now. This is a bug in 5.100 but should be fixed in 5.110. When I was testing it the "Can equip" field was visible and said "TMPLR".
  3. I believe it's a Templar only discipline and looks to work with the Templar Execute power. I don't think it's intended to be equipable on the other classes. That sounds like a bug.
  4. Looking at our data, I believe this is the intention of the Finish Him! minor discipline. @Balathan
  5. Powers are legit my achilles heel but I can try to dig into this a bit further. If I'm reading this right, it does an additional percentage of weapon damage, but I'm not 100% certain of this. @mhalashace or @thomasblair Do you have any more info you could share about the above powers questions?
  6. This is all such great info! Thanks for streaming, and as always, I'll try my best to answer any of your questions if you have any related to design.
  7. Holy double-posts! Sorry y'all. I think I deleted all the dupes
  8. This is actually intentional. Since you can put things on the survival tray, like consumables (food, potions, bandages) it was setup as a shortcut to be able to drag things to this tray with ease of use. Thanks for the bug report!
  9. 5.100 Patch Notes and 5.100 Known Issues Please share any feedback you may have from your time playing the game. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to The Bug Thread. If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com. *Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall
  10. 5.100 Patch Notes and 5.100 Known Issues Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to The Feedback Thread. If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com. *Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall
  11. 7/30/19 Crowfall Pre-Alpha Build 5.100.0 The Fortunes of War To report any issues or bugs, please go here: 5.100 LIVE Bug Reports To report feedback, please go here: 5.100 LIVE Feedback For an up-to-date list of known issues please go here: 5.100 Known Issues Class Powers: Knights and Templars now have their Basic Attack Damage modified by Power Cost Multiplier like all other classes. The Ranger Traps and Druid Orbs should no longer fall through wall flooring and should thunk properly. Templar: Devotion should now show flytext. Crafting: Advanced Longsword Recipe now Lists Weapon Blade: Long for the Blade requirement. FX: Continuing with adjustments to FX cleanup on power completion. New predator shader for WELF Camouflage & Illusionist: Invisibility. General Bug Fixes: Updated icon for dessicated Stoneborn torso. Animation: Fixed Knight Shield slam root motion, and tuning on the second part of the power. Fixed an issue preventing players in the lobby from entering the queue if the zone they attempt to log into is full. Fixes to AI leash behavior getting stuck and sometimes moving in the wrong direction.
  12. 5.100 Patch Notes and Known Issues Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to The Feedback Thread. If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com. *Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall
  13. Not fired, but I did just received a severe lashing for this. Anyway, we're closing this thread down and putting up a new one. Thanks all!
  14. 5.100 Patch Notes and Known Issues Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to The Feedback Thread. If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com. *Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall
  15. Crowfall Pre-Alpha Build 5.100.0 The Fortunes of War To report any issues or bugs, please go here: 5.100 LIVE Bug Reports for 7/26/19 To report feedback, please go here: 5.100 Feedback For an up-to-date list of known issues please go here: 5.100 Known Issues Vault and Banks: Fixed an issue with visual difference between front end vault and back end vault. Discipline Powers: Naiad Fountain: Fixed an issue with the reticle. Class Powers: Druid: Commune with Nature will only trigger the Essence Drain, and group restoration while the caster has the Life Tray active. Ultimate Healing: Removed all enemy damaging effects from this power. Ultimate Nuking: Damage now pulses over the course of 5 seconds. Damage Buff is now applied when power ends. Fixed issue where FX weren't showing. Changed the pushback into a single pull effect. Known issue - Animation doesn't play properly. General Bug Fixes: Fixed an issue where FX visuals would disappear during gameplay time. Updating Outpost 3d Map Pennant so that it is visible while in a Neutral state. Fixes for Zone Map UI behaving differently than expected or desired. Fix for hit fx not showing from players who are invisible to you. Adjusted an issue with cost multiplier values on vendors giving back more than the purchase value on stacked items.
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