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Justabackpack

Testers
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    14
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About Justabackpack

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    Hatchling

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  1. I haven't been able to play yet. I would like to see backdoors give 100 chance to crit for all those who flee
  2. I wouldn't mind biweekly testing that they bring up servers for 5-6 days
  3. I don't know if you played darkfall or not but who ever has can tell anyone. It wasn't that bad of a mechanic. It was way better than gw2. You couldn't do anything while down. Also it gives you the option to gank or give someone mercy. I killed plenty of n00bs for laughs but I would revive them after and tell them to be more careful.
  4. Yes. That is what I'm thinking this game could add.
  5. Any plans to upgrade compass to have actually 360 degree bearing/heading numbers.
  6. How darkfall worked it wasn't hard to finish someone off but it was hard to revive someone
  7. Yea but if one of your healers go down let's say. You wouldn't want a. Opportunity to fight for the body and push another group back to get a revive off? Wouldn't be so bad since most classes have a cc. In taking about 10 secs to revive someone. More than enough to get a cc to cancel it. Similar to darkfall gank system which wasn't one sided at all. Player goes down. Fight over body. Get revive off or die trying. The other team could docus aoe. So it goes both ways.Down state would include you absolutely need a teammate to revive you. You can not revive on your own like gw2. Edit: Killing the person who killed you does not instantly revive the person. You must simple channel the ability. You must channel the Gank as well.
  8. No not like gw2 down state. You can revive people who are dead. Also this revive can be interrupted
  9. I watched PvP vids and how people just instantly die. I know we don't have any fire hose healers. Would be nice to be able to revive someone in your group if turns out they win the overall fights.
  10. Darkfall had a risk like system that when you take control of a zone you get bonus on harvesting/drop loot. Wondering if people would like a system like that. Zone control all over the map from keeps/hamlets/villages.
  11. This game is going to have enough open world pvp you don't need battlegrounds or arena. The whole let's fight in a box idea gets very repetitive and boring. Open world PvP is the only way go. Trust me. The only problem with open world is if the game has low poo it will be hard to find fights but I don't think that will be an issue
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