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Chernobog

Testers
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    24
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About Chernobog

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    Hatchling

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  1. OK. First off, the Current testing phase is Pre-Alpha 4 and the current test groups are Pre-Alpha 1 - Beta 2. To view your test group: Log into your crowfall.com account Mouse over your username in the top right corner and select “Account” from the menu. Click on Backer Rewards from the menu on the left. You do not need to unbundle your account. To download the client. go to https://crowfall.com/en/client. Click the green button to check that your account has the necessary entitlement. If it does, you will then be able to: Download and instal
  2. It really isn't hard. And takes less than 2 minutes to get going. I'm headed home from work, and will give you instructions when I get home.
  3. I get off work in 3 hours. Is the updater/launcher being the way it is preventing you from playing? If it is, when I get home, I'll write you up some instructions to help you. There's also the official instructions. I dunno if you've found that link yet. I can try to dig it up if you haven't seen em. Just lemme know.
  4. No word that I'm aware of. I'd imagine that when we get to beta the launcher/updater will be where it needs to be for launch. I'd rather have the devs focus on getting the game built. Once that is done, or mostly done, they can circle back around on quality of life things like the launcher.
  5. Having hunger mechanics on mounts and/or pack animals would certainly add some interesting Dynamics. If food affected their speed, or ability to carry, Crafters, harvesters, and guilds would have to prepare accordingly and determine if the extra food expenses would warrant their use. I'm not sure how I feel about it to be honest. The filthy casual carebear side of me says "No! Don't don't do it!". But part of me would also like to see something like this implemented.
  6. And it looks like Kurtz addressed each of your answers. I don't really have much of a horse in this race. I just like balance in games. It seems like the general consensus is make friends who pvp. Which is fine by me.
  7. This is what works for me. Can you give this a shot and see if it resolves the issue for you?
  8. You're right. Spirit bank is here now, and I'm sure these people are utilizing it. I think the problems that are being pointed out are geared towards full release. So while your suggestion for the immediate future is valid, it doesn't address the long term problem.
  9. I feel like movement sound definitely needs to be louder. When I first logged on as legionnaire, I expected loud hoofbeats (you know... Like a horse....) But I could barely hear them. I need to play with the in game sound options. But a large, heavy avatar like that should SOUND large and heavy. Now, given that we are in pre-alpha, these sounds may simply be a placeholder. I'd much rather the devs get content into the game, then swing back around at cosmetic things like sound. But it would be nice to know that sound tweaks are at least on their radar.
  10. This is what worries me. Greatly. I don't claim to know the solution. But I'm worried the game will bleed players. Or worse, never gain them unless the problem is resolved.
  11. Howdy! I backed around the same time as you. Loving it so far. Did you have a chance to play this weekend before they had to take the servers down?
  12. I think this is highly important for new backers to realize. I'm a recent backer, but I knew exactly what I was getting into. Based in recent forum posts, it seems as though some people didn't realize the current state of the game before dropping $70+ on the game.
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