Oridi leaps into the cart, doing all she can to avoid the beast's horns as they skim her stomach but fail to draw blood. With the last of her strength she leaps out of the cart as the beast slams into it, landing awkwardly in the mud and falling to her knees as she watches the cart bed flip over and land on top of the pack animal. A sob of victory mixed with pain escapes her and she notches another arrow and rises shakily to her feet, prepared to shoot again if needed. As she searches for her target, a box held firmly against the underside of the cart by thin rope catches her eye.
It's wooden, and beautifully finished. Gold fittings and filigree on the corners of the box still gleam in spite of the mud and mold surrounding. She shakes the box - something is inside. After the last few days of self control and endless restraint Oridi finds tears slowly streaming down her face at the discovery of beauty and craftsmanship still existing in this desperate world.
She puts away the arrow, takes the box and stumbles towards the area of the bog where she came in. It was just hours ago that she left the church and came out here but it feels like lifetimes ago. She gets far enough from the cart ruins to be able to see if the beast roars back to life and stops by a moss covered tree, looking down with gritted teeth to see how bad her wound is. It seemed to have missed most of the important bits and pieces inside her but it was bleeding hard and she was a tasty bit of prey at this point. Oridi did not let herself sit down as she knew she'd not get up.
She stretches out her wings and shakes them, mud flying everywhere. She carefully packs her wound with moss from the tree, her face contorted from the pain, and wraps one wing then the other around her waist, holding them tightly against the wound. It won't stop the bleeding but it would at least slow it. She gathers her thoughts and gives herself a minute of rest before starting the difficult journey back to the tavern. She knew she wouldn't make it. She was too wounded, too exhausted, and the trail of blood she would be leaving was simply an invitation for the predators between her and safety.
She looks at the box fondly and the image on the top catches her eye. Mud from her wing cleaning had spattered on it and as she wipes it clean she sees the unmistakable shape of the worldeater, the wurm. Her eyes double check and she starts to shake with relief. She unclasps the box and opens the lid to see what she had expected. Spice melange - 5 perfect rolls of it. Oridi breathes in the resinous, bitterspice scent. She could feel her head clearing. She takes a tiny pinch off the end of one of the rolls and puts it under her tongue. Within seconds her head feels like it's blasted open and the pain in her side and ankle become distant. She knows there will be payment due when the high wears off but for now it will give her the energy and pain relief she needs to move quickly back to safety.
She idly wonders why she never learned how to heal with spice and remembers her grove's healer shaking her head and muttering about how young ones were a foolish bunch. Oridi considers putting spice on her wound but has enough sense left to realize she could kill herself as easily as she could heal herself. She hugs the box close to her and starts moving quickly, pain far away, towards the city. With a bit of luck she'll get out of the bog and to the tavern by nightfall.
Health: 1/3 Resources: 8
Location: Bogness on the way to the Tavern