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Zachchaffin

Testers
  • Content Count

    5
  • Joined

  • Last visited

About Zachchaffin

  • Rank
    Hatchling

Profile Information

  • Interests
    I really enjoy winning :) So don't interfere with that >:D
  • Gender
    Male
  • Location
    Afghanistan (Deployed)

Recent Profile Visitors

312 profile views
  1. I plan on making a massive guild to dominate some Guild VS Guild servers. Keep an eye out for "The band of The Red Hand". We'll be starting off as a mercenary group fulfilling contracts for other guilds (for a hefty price of course), until we've grown large enough and have a stable command and support structure. Once that's complete we'll migrate and dominate. If your interested in joining please email me at Zachchaffin@gmail.com The guild will have a communal Eternal Kingdom (Mine), and Nobility will be granted on a merit basis. Nobles tasks will include ensuring all members placed under them are properly supplied with available resources, and that their members are enjoying the game, and the Guild. The guild will have a command/control structure (for combat operations) separate from Nobility ranks, based purely upon talent, trust, and commitment to the guild. The band of The Red Hand is currently recruiting all members for various tasks and purposes. For example, players that prefer to play centaurs will form the cavalry. they're primary job will be intercepting, harassing, and ambushing of target forces. "THE BAND" IS NOT LIMITED TO ONLY THOSE THAT PREFER COMBAT ROLES! We will also need all forms of professions to properly defend/assault various tiers of defensive structures. GUILD BENEFITS: GUILD TEAM SPEAK/VENT MERIT BASED REWARD SYSTEM FOR PARTICIPATING IN CONTRACTS PERCENTAGE OF ETERNAL KINGDOM TAX GUILD RESOURCE/PERSONNEL SUPPORT A PURPOSE LOTS OF FUN/BAD ASS EVENTS
  2. Let's pretend that i'm a guild master in a Guild Vs Guild campaign. Me and my 50 guild-mates have spent a lot of time and effort to build a keep, and control the local POI's. what's to stop a neighboring guild (from a different time zone) from waiting until we're all (or mostly) offline before attacking our bases and destroying all of our hard work without any way for us to stop them? Is there a system in place where we can recruit soldiers? i know thralls can act as shop keepers, but can they be soldiers? if so i seriously doubt they'll be common/strong enough to defend against a persistent attacker. If there's no solution then that's a pretty big oversight, and my guild will literally exploit that and just act as bandits raiding all the other defenseless guilds instead of trying to hold territory.
  3. Let's pretend that i'm a guild master in a Guild Vs Guild campaign. Me and my 50 guild-mates have spent a lot of time and effort to build a keep, and control the local POI's. what's to stop a neighboring guild (from a different time zone) from waiting until we're all (or mostly) offline before attacking our bases and destroying all of our hard work without any way for us to stop them? Is there a system in place where we can recruit soldiers? i know thralls can act as shop keepers, but can they be soldiers? if so i seriously doubt they'll be common/strong enough to defend against a persistent attacker. If there's no solution then that's a pretty big oversight, and my guild will literally exploit that and just act as bandits raiding all the other defenseless guilds instead of trying to hold territory.
  4. Well, my name's clearly Zach lmao. I've never been someone that posts or even really reads forums but this game has my hopes cranked up to maximum. I plan on making a massive guild to dominate some Guild VS Guild campaigns. Keep an eye out for "The band of The Red Hand". We'll be starting off as a mercenary group fulfilling contracts for other guilds (for a hefty price of course), until we've grown large enough and have a stable command and support structure. My only worry is that territory you've conquered in the campaign can easily been taken/destroyed if players from a different time zone attack when few-to-no guild members are online. (If anyone knows how to change the name that appears on forum posts please let me know)
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