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Zachchaffin

Testers
  • Content Count

    5
  • Joined

  • Last visited

About Zachchaffin

  • Rank
    Hatchling

Profile Information

  • Interests
    I really enjoy winning :) So don't interfere with that >:D
  • Gender
    Male
  • Location
    Afghanistan (Deployed)

Recent Profile Visitors

364 profile views
  1. I plan on making a massive guild to dominate some Guild VS Guild servers. Keep an eye out for "The band of The Red Hand". We'll be starting off as a mercenary group fulfilling contracts for other guilds (for a hefty price of course), until we've grown large enough and have a stable command and support structure. Once that's complete we'll migrate and dominate. If your interested in joining please email me at Zachchaffin@gmail.com The guild will have a communal Eternal Kingdom (Mine), and Nobility will be granted on a merit basis. Nobles tasks will include ensuring all members placed under
  2. Let's pretend that i'm a guild master in a Guild Vs Guild campaign. Me and my 50 guild-mates have spent a lot of time and effort to build a keep, and control the local POI's. what's to stop a neighboring guild (from a different time zone) from waiting until we're all (or mostly) offline before attacking our bases and destroying all of our hard work without any way for us to stop them? Is there a system in place where we can recruit soldiers? i know thralls can act as shop keepers, but can they be soldiers? if so i seriously doubt they'll be common/strong enough to defend against a persistent a
  3. Let's pretend that i'm a guild master in a Guild Vs Guild campaign. Me and my 50 guild-mates have spent a lot of time and effort to build a keep, and control the local POI's. what's to stop a neighboring guild (from a different time zone) from waiting until we're all (or mostly) offline before attacking our bases and destroying all of our hard work without any way for us to stop them? Is there a system in place where we can recruit soldiers? i know thralls can act as shop keepers, but can they be soldiers? if so i seriously doubt they'll be common/strong enough to defend against a persistent a
  4. Well, my name's clearly Zach lmao. I've never been someone that posts or even really reads forums but this game has my hopes cranked up to maximum. I plan on making a massive guild to dominate some Guild VS Guild campaigns. Keep an eye out for "The band of The Red Hand". We'll be starting off as a mercenary group fulfilling contracts for other guilds (for a hefty price of course), until we've grown large enough and have a stable command and support structure. My only worry is that territory you've conquered in the campaign can easily been taken/destroyed if players from a different time z
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