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  1. Exactly! Find yourself a guild - if you like crafting and gathering, they can always help with that and get you started fast. If you like PvP - many guilds do training nights to help their new players.
  2. @JudeSaint VikingNail is the community frowner. He dislikes nearly everything, so I would take anything he says with a grain of salt. This game is very fun with a group of people. Watch PvP videos, crafting, gathering.. see what you like. Playing this game solo will get you bored fast, but playing with a group increases your fun by 10x's. Every new player that I bring into our guild says how much more fun they have with a group of people. @VIKINGNAIL also says that there aren't any good PvP'ers, but I haven't ever seen him in game in the last 5-8 months for him to make that assumption.
  3. Get rid of the passive skill system.

    Thanks for your reply. It sounds to me like you aren't wanting to do a 80/20 passive/active or a 90/10 is because of people grinding hard for 1 day. Make it where the 10% is very small, so they can't. You also mentioned about lack of end game, but shouldn't that be where diplomacy and new campaigns come into place?
  4. Get rid of the passive skill system.

    80% 20% also makes people who have 9999 alts AT LEAST 20% less effective than people who actively play. Especially in the crafting/gathering aspect of the game.
  5. Get rid of the passive skill system.

    We were talking about the skill training in UDL public crowfall discord channels today. I think a lot of people dislike the skill training. My thoughts behind it was that it catered to the people who can only play once a month TOO much. Make it where you get 80% of your skill training from the passive and 20% from active activities. Maybe hitting a mob or sacrificing a player's loot gain overall skill in something. Yes, I know sacrificing already does this... but it doesn't help the HARD lock time gate on crafting. Early game will be the worst with the current system and that will be the determining factor on if this game survives. @thomasblair
  6. Hunger System a bit out of place?

    So I have to go Human Ranger for you to attack me now?
  7. Get rid of the passive skill system.

    I haven't read any of the large paragraphs in this topic, but I've always liked actually doing stuff to gain skill. Another open world, PvP/PvE game that was more of an underground game was UCGO. I liked their system a lot: You have a max of 350 skill points (450? 350? Something like that) You have to shoot lasers to get up your lasers skill. Projectiles to get up your projectile skill. You have to run to get up your Acrobatics. Dodge attacks to get up your dodge. You only have 350 sp, so you have to decide what you want. Once you hit max, you could hit a down arrow to make that skill go down and then do whatever action you want to skill up. For crafters: Same system applies. Weaponsmith, armorsmith, etc were all in game. 125 were the cap for these I believe, at different sp tiers, you got access to better weapons and armor. For example: Once you had 30 skill, you got this weapon. 50 skill, this weapon, 75 skill.. and so on. Same system applies with the arrows. ^ This has been my favorite skill system out of all the games I've ever played. The current Crowfall system is very boring. Or just put in the DF 1 system and be done with it.
  8. Scheduled Siege Signups

    If they wanted a massive event, I'm sure they would have said for later. However, judging by the time of the event + the "40 person cap" plus only 10 sign ups per side... they clearly want this to be a small-medium sized event.
  9. Scheduled Siege Signups

    Weapon racks will only give Basic, will players be able to import weapons? If so, then they will have a major advantage. Possible to do full intermediate weapons in the weapon rack?
  10. Scheduled Siege Signups

    What will the weapon situation be? Will we have to craft/import weapons or will intermediate weapons be provided? I see some names that I haven't seen online in quite a while.. so I doubt they will be prepared.
  11. Scheduled Siege Signups

    I'm in! Thank God for my vacation this week! Unfolded - Chaos Usually Wood Elf Ranger, however I'm a very flex player. Templar, Druid, Cleric.
  12. Looks fun! I'm excited to hunt (players) in these adventure parcels!
  13. 5.3.4 - the good stuff

    Very true, I didn't want them to be thinking everything's good with that!
  14. 5.3.4 - the good stuff

    I feel like I HAVE to butt in and say that the buildings are not top-notch. They look great and you can actually walk on them... but any ground based AOE goes on the dirt beneath the buildings.
  15. Unfolded's View from Siege Fights

    @moneda I'm a strong believer of, "If it's too long, people won't watch it." @Tinnis And a very overpowered C ability..