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Unfolded

Testers
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    232
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Posts posted by Unfolded


  1. * Reposting this from another thread

     

    I think I'm the only one messing around with Ranger at this point:

    Archer:

    Leather means you die in 3 hits to literally everything.

    Boring gameplay. Stand still and do hold down LMB. Fun.

    Warden:

    Mail armor with no block means you die in 5 hits instead of 3. 

    Dagger spin got nerfed to hell, so the class really isn't viable at all.

    Brigand:

    Leather means you die in 3 hits to literally everything.

    Interesting idea with 3 bombs being able to drop from stealth.

     

     

    I think the CONCEPT for Brigand is the only one ACE should keep. I honestly think both other promotion needs to be completely reworked.

     

    *EDIT* to say this is all team fight play testing. Since I've played Ranger for so long, I know how to 1v1 and haven't had any problems doing so as a Ranger, but I've seen most Rangers just flop over in a 1v1. This doesn't mean anything for the mechanic issues of Ranger right now.


  2. I think I'm the only one messing around with Ranger at this point:

    Archer:

    Leather means you die in 3 hits to literally everything.

    Boring gameplay. Stand still and do hold down LMB. Fun.

    Warden:

    Mail armor with no block means you die in 5 hits instead of 3. 

    Dagger spin got nerfed to hell, so the class really isn't viable at all.

    Brigand:

    Leather means you die in 3 hits to literally everything.

    Interesting idea with 3 bombs being able to drop from stealth.

     

     

    I think the CONCEPT for Brigand is the only one ACE should keep. I honestly think both other promotion needs to be completely reworked.

     

    *EDIT* to say this is all team fight play testing. Since I've played Ranger for so long, I know how to 1v1 and haven't had any problems doing so as a Ranger, but I've seen most Rangers just flop over in a 1v1. This doesn't mean anything for the mechanic issues of Ranger right now.


  3. I potentially figured out my FPS problem. Call for Fire may be causing it. We had another Ranger in comms in a team fight that was seeing the same thing. I unequipped that passive temporarily and had a smaller, ~5v~7 and no lag. I don't know if those numbers are generally enough to cause it though. Will keep updating. Was told Call for Fire was originally crashing servers, so it could be the same cause of my lag.


  4. 13 hours ago, Soulreaver said:

    This lack of information and things being done without notice is starting to grow -really- old -really- fast.

    Like Soulreaver said, THIS IS THE PROBLEM. Literally 1 day after @jtoddcoleman apologized for the lack of communication and said "we have things in to do this better in the future" (or something along those lines)... they pull this stunt. From Gordon's explanation of it in game, right when the servers came up, they did it for 2 reasons:

    1. Because people were complaining about vendors - Who was complaining? The only people I've seen complain about vendors are people who are 1. Unguilded. 2. Noobs. 3. Don't know how to play in the End Game.

    2. Because ACE wants to get a TEST out to test starting a fresh campaign for any beginning-game issues - This is a valid excuse.. but it should have been communicated.

     

    We are paying ACE to internally QA test their game. Communication needs to get better.


  5. 59 minutes ago, Sorrows said:

     

    March to first campaign that was 3 days ago. No I've yet to watch the livestream as I have other things to do than live, sleep and breath video games.

    I'm sorry this very personal for you and I didn't mean to ruffle your little feathers. However, I suggest unplugging as 2 aggressive post in the span of 3 minutes is a bit much even for the average 14 year old.

    Cannot match my correct post + flame with the same, so he just flames. GG.


  6. 8 minutes ago, Sorrows said:

    Pretty sure they stated they were going to wipe a few times in the last Article and then they planned to do a few short campaigns followed by the "Real" First Campaign. Also this might not be the ideal game for you if you don't like "wiping" as that is one of the big selling points of the game. Having fresh campaigns starts so the game doesn't get stale is the main reason I backed Crowfall. 

    As far as testing goes I'm certainly on the opposite side of the spectrum. I think testing a fresh start without free gear is more of an ideal testing environment as that is a major loop of the game that has yet to be tested due to all the free gear and people spending there first few hours of test crafting max end gear. Hopefully we will have news one way or the other in a few hours, but for me if it's just another test with free gear I personally will be passing. 

    Also, Blair said yesterday that he wants TEST to test end game, not the "major loop of the game". You clearly are uninformed.


  7. 6 minutes ago, Sorrows said:

    Pretty sure they stated they were going to wipe a few times in the last Article and then they planned to do a few short campaigns followed by the "Real" First Campaign. Also this might not be the ideal game for you if you don't like "wiping" as that is one of the big selling points of the game. Having fresh campaigns starts so the game doesn't get stale is the main reason I backed Crowfall. 

    As far as testing goes I'm certainly on the opposite side of the spectrum. I think testing a fresh start without free gear is more of an ideal testing environment as that is a major loop of the game that has yet to be tested due to all the free gear and people spending there first few hours of test crafting max end gear. Hopefully we will have news one way or the other in a few hours, but for me if it's just another test with free gear I personally will be passing. 

    Which article are you referring to? I'm talking about the LIVE STREAM THAT HAPPENED YESTERDAY.


  8. 5 minutes ago, Lightsig said:

    They should just give us some banked training that can be universally applied to the skill trees at start so we can allocate training and jump in to play right away, as well as keeping vendors in all test servers to allow us to quickly spin up common tier crafting.

     

    Two cents for free ;)

    I'm sure they will keep vendors, but the problem is that they want a LOT of people to play TEST. If they keep wiping.. guess what will happen.....


  9. Can we get more info on why TEST is being wiped? It was announced that this campaign would be kept open for the full duration, which is 30 days. Under the assumption that ACE was going to keep their word, I just crafted pretty much all day for myself and others. I usually wouldn't mind if we got more info like, "There is a duping bug" or something like that.. but literally no information. Please advise. 

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