AtomicSquirrel

Testers
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  1. Soft Launch

    If this were a real cash grab Community Management would've shut this thread down ages ago. I would've thought it obvious that "Pay 2 Accelerate" =/= (does not equal) "Pay to Win"; the team has already stated that it's their job to balance monetization against a healthy (i.e. "fair") game environment. All this masturbatory posturing and rhetoric is silly. There's an argument to be made about Tax-Free parcels, however, but it's much too early to say how they will affect the game beyond the EK -- although the Devs may just find a way to introduce those into the game as a reward specifically to quash this sort of allegation. The campaign import and export quantum exists as a check against over-powered accounts, skill tomes are being marketed as (and so, we can assume, they will be implemented as) a convenience to players looking to catch up to the "VIP" curve. Acceleration to a soft- or hard-cap is not the same as monetizing "power" (which, I assume, we are equating to a stat-based advantage) over the entire life of the game. TL;DR: Worry less, Trust the Developers.
  2. Soft Launch