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Van_Zant

Testers
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About Van_Zant

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    Piapiac

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    English

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  1. You can kind of tell by how many people are pushing exploration discs in the trade channel on community discord, they're not that hard to come by if you're doing serious sustained high level gathering. The biggest hang up for most has been gold, not discs and as mentioned above that is likely to be less true with dregs (allegedly) around the corner.
  2. Trade request says it will open window when accepted, but it opens regardless.
  3. Doobers from oak trees often fall into the ground, directly inside the oak tree. They can be recovered by waiting over the spot they 'hover' and catching them on the upswing. Doobers from ash trees often fall into the ground, in the middle of the tree - as like the oak. Unlike the oak doobers they cannot be recovered by any means.
  4. Allow harvesters to see nearby harvest nodes in the compass, via either ability or passive. (Maybe a belt item specific to harvesters like Binoculars or Dousing/Divining Rod).
  5. Can we color code (or otherwise label) attributes and then sub attributes (things that derive some or all of their benefit from attributes) in the details page to highlight this info in a future patch?
  6. Cleric - Hammer of the Gods passive. This power seems much MUCH stronger than the alternatives found in other classes in the same spot. Rather than modifying a single power, or giving a small limited time proc, it is a blanket adjustment that wildly raises dps of all specs who take it. My suggestion: - Change this to a temporary proc chance based on flash/searing light which lasts 30s and has a cd of 60s. This enables clerics who use flash//searing light more often (radicals) to see this buff more often, which fits their class fantasy.
  7. Cleric - Hammer of the Gods passive. This power seems much MUCH stronger than the alternatives found in other classes in the same spot. Rather than modifying a single power, or giving a small limited time proc, it is a blanket adjustment that wildly raises dps of all specs who take it. My suggestion: - Change this to a temporary proc chance based on flash/searing light which lasts 30s and has a cd of 60s. This enables clerics who use flash//searing light more often (radicals) to see this buff more often, which fits their class fantasy.
  8. I know PvE isnt a huge part of this game, but the experience for pure melee is pretty irritating right now. Seemingly every humanoid mob has some form of either Ranger's Disengage or a backwards charge/leap... leading you to need to follow them all over. Worse, these sometimes manifest in weird physics where they pop up on rooftops/high ridges and are even more annoying to get up to. For every ranged class this is barely a consideration - keep blasting. It's strictly an inconvenience for melee and even then it adds no real challenge just more frustrating walking to finish the j
  9. Satyr mobs outside GR seemingly all got the Ranger's Disengage ability... even when non Ranger classes
  10. Getting stuck in a casting animation when summoning your horse happens infrequently. You can also compound that bug by then going from through a keep gate while mounted and you will be walking with a continuous casting animation. Tested on Stoneborn Champ in Dregs.
  11. Frostguard: While in an EK (not tested in Infected/Dregs) Frost Armor procced by Shatter storm does not show the Frost Armor. It still exists and you hear the sound effect/can pick it up, but it does not display.
  12. Adjust the amount of time it takes to pop the AFK reminder to be 39s longer than it takes to solo full cap a previously full capped outpost.
  13. Earthkeeper - The first LMB two orbs are not visible to party members in EKs, but they are visible in GR.
  14. Move the new item pick up notifications from the right side to the left. Currently looting a lot of things then trying to work in your inventory, your stuck with the notifications obstructing your view/actions.
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