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Ussiah

Testers
  • Content Count

    425
  • Joined

  • Last visited

  • Days Won

    6

Reputation Activity

  1. Like
    Ussiah got a reaction from oneply in Smaller Maps   
    Due to current populations, shouldn't we attempt a smaller map for CW?
    We have plenty of options to avoid PvP(infected/GR), why not make the CW support PvP further through a smaller map.
    I would suggest 3 Adventure Zones and ONE central keep. Additionally I would HEAVILY suggest lowering the overall size of maps. Not sure how many parcels each one is currently, but I think lowering by a third would be beneficial. (IE if it was 100 parcels, cut it to 66)
    We experimented with A LOT of keeps, why not try one CW with just one?
  2. Sad
    Ussiah got a reaction from Grizznak in Smaller Maps   
    Due to current populations, shouldn't we attempt a smaller map for CW?
    We have plenty of options to avoid PvP(infected/GR), why not make the CW support PvP further through a smaller map.
    I would suggest 3 Adventure Zones and ONE central keep. Additionally I would HEAVILY suggest lowering the overall size of maps. Not sure how many parcels each one is currently, but I think lowering by a third would be beneficial. (IE if it was 100 parcels, cut it to 66)
    We experimented with A LOT of keeps, why not try one CW with just one?
  3. Like
    Ussiah got a reaction from royo in Smaller Maps   
    Due to current populations, shouldn't we attempt a smaller map for CW?
    We have plenty of options to avoid PvP(infected/GR), why not make the CW support PvP further through a smaller map.
    I would suggest 3 Adventure Zones and ONE central keep. Additionally I would HEAVILY suggest lowering the overall size of maps. Not sure how many parcels each one is currently, but I think lowering by a third would be beneficial. (IE if it was 100 parcels, cut it to 66)
    We experimented with A LOT of keeps, why not try one CW with just one?
  4. Like
    Ussiah got a reaction from Marth in Smaller Maps   
    Due to current populations, shouldn't we attempt a smaller map for CW?
    We have plenty of options to avoid PvP(infected/GR), why not make the CW support PvP further through a smaller map.
    I would suggest 3 Adventure Zones and ONE central keep. Additionally I would HEAVILY suggest lowering the overall size of maps. Not sure how many parcels each one is currently, but I think lowering by a third would be beneficial. (IE if it was 100 parcels, cut it to 66)
    We experimented with A LOT of keeps, why not try one CW with just one?
  5. Like
    Ussiah got a reaction from Allinavi in Poll: Passive skill tree wipe   
    Full Wipe or No Wipe, if Full Wipe up training to x10 instead of x3
  6. Like
    Ussiah got a reaction from JamesGoblin in Poll: Passive skill tree wipe   
    Full Wipe or No Wipe, if Full Wipe up training to x10 instead of x3
  7. Like
    Ussiah got a reaction from royal_kitsune in 5.100 LIVE Feedback for 8/16/19   
    My only concern would be that "level playing field" = safe zone farming for blues / purples. I appreciate you telling us why you can't change it and I hope that you do look at changing it.
    You guys did a great job flattening the power curve between gear levels. I hope that rank 5 or lower that provides greens would be plenty enough to compete.
  8. Like
    Ussiah got a reaction from Angelmar in The End of Nightcapping--Congrats ACE   
    Quoted for agreement. We need bonuses for holding certain forts (or have the benefit be being able to local bank from only forts/keeps/bh)
    And I like your idea about 2 forts flipping back and forth through the night to try and concentrate any conflict to that zone overnight.
  9. Like
    Ussiah got a reaction from ACE_FancyHats in 5.100 LIVE Feedback for 8/16/19   
    My only concern would be that "level playing field" = safe zone farming for blues / purples. I appreciate you telling us why you can't change it and I hope that you do look at changing it.
    You guys did a great job flattening the power curve between gear levels. I hope that rank 5 or lower that provides greens would be plenty enough to compete.
  10. Like
    Ussiah got a reaction from Xarrayne in 5.100 LIVE Feedback for 8/16/19   
    My only concern would be that "level playing field" = safe zone farming for blues / purples. I appreciate you telling us why you can't change it and I hope that you do look at changing it.
    You guys did a great job flattening the power curve between gear levels. I hope that rank 5 or lower that provides greens would be plenty enough to compete.
  11. Like
    Ussiah got a reaction from Xarrayne in 5.100 Snap Test Bug Reports for 8/15/19 and 8/16/19   
    Can we please at least change max rank to 5 in GR and beachhead and min level to CWs to 10.
    This will take VERY little time if you are concerned about that.
    You already allow people to spirit bank everywhere, at least let us have the chance to attack harvesters even if there is almost zero chance of loot.
     
  12. Like
    Ussiah got a reaction from Fefner in 5.100 Snap Test Bug Reports for 8/15/19 and 8/16/19   
    Can we please at least change max rank to 5 in GR and beachhead and min level to CWs to 10.
    This will take VERY little time if you are concerned about that.
    You already allow people to spirit bank everywhere, at least let us have the chance to attack harvesters even if there is almost zero chance of loot.
     
  13. Like
    Ussiah got a reaction from Staff in Please add a Loot/Take all function   
    You really think its hard to program clicking where the loot appears using a macro? hint: it's not
  14. Like
    Ussiah got a reaction from blazzen in Please add a Loot/Take all function   
    You really think its hard to program clicking where the loot appears using a macro? hint: it's not
  15. Like
    Ussiah got a reaction from ACE_FancyHats in 5.100 LIVE Bug Reports for 8/9/2019   
    Racial granted items still drop off on death. (horseshoes, half-elf 2nd necklace, guineacean 3rd ring)
    This has been reported forever.
    Hand of Glory and Fashion Statement did NOT have this issue. Could possibly see difference in coding for racials and the now deprecated minors.
  16. Like
    Ussiah got a reaction from TowB in 5.100 LIVE Feedback for 8/9/2019   
    Good news, we are back to zone capping.... in God's reach

  17. Sad
    Ussiah got a reaction from TowB in 5.100 LIVE Feedback for 8/9/2019   
    @Tyrant@thomasblair@jtoddcoleman
    Can we get some changes to GR rank 8 resources?
    I thought you wanted some type of risk versus reward for high rank resources.
    And only white resources in GR / BH.
  18. Like
    Ussiah got a reaction from Groovin in 5.100 LIVE Feedback for 8/9/2019   
    @Tyrant@thomasblair@jtoddcoleman
    Can we get some changes to GR rank 8 resources?
    I thought you wanted some type of risk versus reward for high rank resources.
    And only white resources in GR / BH.
  19. Like
    Ussiah got a reaction from Medicaid in 5.100 LIVE Feedback for 8/9/2019   
    @Tyrant@thomasblair@jtoddcoleman
    Can we get some changes to GR rank 8 resources?
    I thought you wanted some type of risk versus reward for high rank resources.
    And only white resources in GR / BH.
  20. Like
    Ussiah got a reaction from Medicaid in 5.100 LIVE Feedback for 8/9/2019   
    I had suggestions in other feedback thread but heres an even easier one.
    Cap Rank at 4 or 5 in God's Reach and change Min Level to 10 if you insist on keeping min level.
    Also lower beachhead resources in campaigns to 5 or below or non existent.
    Minimal work needed to accomplish this to keep you focused on other priorities but still would help current situation
  21. Like
    Ussiah got a reaction from Xarrayne in 5.100 LIVE Feedback for 8/9/2019   
    Siege everyday was too much, but I do think double siege saturday doesn't make much sense.
    Rather it be one siege saturday about the middle of the two times and more fort openings during sunday.
  22. Like
    Ussiah got a reaction from Marth in Farming in the EK   
    There really is no difference between EK having it and GR having it.
    No limit on exports, no PvP.
     
  23. Like
    Ussiah got a reaction from Xarrayne in 5.100 LIVE Feedback for 8/9/2019   
    I had suggestions in other feedback thread but heres an even easier one.
    Cap Rank at 4 or 5 in God's Reach and change Min Level to 10 if you insist on keeping min level.
    Also lower beachhead resources in campaigns to 5 or below or non existent.
    Minimal work needed to accomplish this to keep you focused on other priorities but still would help current situation
  24. Haha
    Ussiah got a reaction from Xarrayne in 5.100 LIVE Feedback for 8/9/2019   
    Good news, we are back to zone capping.... in God's reach

  25. Like
    Ussiah got a reaction from Xarrayne in 5.100 LIVE Feedback for 8/9/2019   
    @Tyrant@thomasblair@jtoddcoleman
    Can we get some changes to GR rank 8 resources?
    I thought you wanted some type of risk versus reward for high rank resources.
    And only white resources in GR / BH.
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