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Vunak last won the day on April 2

Vunak had the most liked content!

About Vunak

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  1. It definitely had issues, but the main issue was the controller they were using back then. The entire game was in a terrible state until they updated the character controller. We never got to see the animation locked combat with the current controller. Nor did they try and build or flesh out that combat system. The Hunger Dome combat system was definitely a better foundation than what we currently have and they should of built on top of what they had to make it fluid, instead we have what we have now which is probably the lowest skill ceiling MMO I have ever played - which I have played a lot of MMOs.
  2. This is the product of CF listening to the wrong crowd when the game was in its earliest testing. The game had a really impactful feeling combat system back in Hunger Dome. But they changed it to this super floaty, no animation lock system we have now. CF also has an extremely low skill ceiling so you don't feel like you are doing anything significant because of it. I don't think there is much we can hope for this late in their development. I've been an advocate of changing the combat system to a more skillbased system than we have now, but what do I know.
  3. Just a heads up that, we are still recruiting those that are looking to join the Order faction and also eventually journey into the Dregs when they become available. If you are interested in joining send me or Deioth a message on Discord. Or join the guild discord and @one of us in the interview room.
  4. When there is a working economy this might be more viable for newer groups. But currently its not really. You either end up having to pay a large amount of Chaos Embers (for usually junk non-additive vessels), something new groups don't get a whole ton of or bring your own materials, which new groups aren't going to get a ton of because they are new and don't have the harvesting passives done to even get the minerals they would need from farming motherloads for those vessels.
  5. Lol. This campaign has been a ton of fun
  6. Lol you guys went out and got one more kill, well played.
  7. Not sure. Seems like Order has more of an active player base than Chaos does currently - at least in terms of participating in PvP (which is what we like). I mean I have more personal kills than the entire HaX guild put together. But I appreciate the offer. I think we are situated pretty well on Order though.
  8. Can't agree with a full wipe or a passive wipe so close to another full wipe. The only thing it will accomplish is killing off the current player base until the full wipe happens with Dregs. The new player experience has been tested numerous times over. Hell there is a whole thread here: Nothing but new players. The issues are known - they don't need to wipe again to figure it out. The only thing I would be on-board for, if you really want to see CF surge with population, is bring the 24/7 servers down. Ramp up marketing and bring 24/7 back up again when the Dregs are ready - with a free week of play for new players. Having people trickle in now when there are many damaged systems in the game that deter or outright screw over new players is not helping the CF population at all. Another wipe before all the new systems come into place isn't going to help anything.
  9. Welcome to our new members. Player 3 is about to enter the campaign. Go Order.
  10. Hitsaus. Sorry for the late reply. If you are still interested in joining hit us up on our discord if you haven't and we can have a talk!
  11. Just letting everyone know we are still recruiting for Crowfall. If you are interested in joining. Hop into our discord. It will give you access to the Interview text channel if you have any questions you can hop in and ask them there.
  12. So your argument is taking a guild that is combat passively trained and rolling around in groups with other geared Balance players in W and HoA and comparing them to people without combat passives and aren't being buffered by a group of people that are combat passively trained and geared? Sound logic. Nobody has said anything about being equivalent. You certainly like to put words in peoples mouths. Being baseline competitive is nowhere near to saying equivalent. I don't think once anyone has mentioned crafting epic-legendary things for ourselves . I do believe everyone has mentioned Rare quality which is pretty much a refined step-up from War Tribe Gear, to be stat specific for your class. You are taking one stat and comparing it against one stat. When you look at it with a microscope yes it doesn't look that bad. But when you look at the whole details page and it is 15% or better above, is it still a 15% base increase? No. 15% less damage vs someone that is doing 15% more damage to you in return does not = 15%... So yes, it does make a large difference. We are about two months in (just the guild - I've been passively training a lot longer and still not through a craft tree for the last points). A month and a half in and still unable to craft anything better than war tribe gear because of how Harvesting and Crafting work in conjunction with each other. You don't get enough materials to waste crafting poorly made socks gear that you get better gear from war tribes anyway. How is pointing out how you obviously are having a hard time reading statements and blowing them out of proportion, asinine? Read what people write and stop adding words or using words out of context to propel whatever you are trying to spin into your favor. Have literally had people quit from our guild because of passive training - new players. Have had people from out of nowhere say they are having a hard time with CF because of passive training. Happened today when we weren't even playing or streaming CF. Guy found us playing AA and mentioned he was playing (unprovoked) CF but him and his guild were having a hard time because of how gated CF is. You can shut your eyes as much as you want but the evidence is out there. lol....Solution. Everyone join a zerg. Good job. Irrelevant and nobody has said anything about how hard WB or Clams try, don't think I have even mentioned Clams once in this thread. I'm sure you have your own challenges to overcome. Don't forget we played on Balance for a session and know how deep HaX can roll at times. This isn't news to anyone. Going to keep it in faction for now, which is what we have been doing. So your assumptions of us not getting help, as I have said previously is utterly wrong. But keep making those ridiculous assumptions. ~~~ This is definitely the main issue. There really is no reason for newer crafters/players to progress efficiently with the current system with how crafting works and harvesting works. Everything is very back-loaded.
  13. Evident by what posts? Others have already said they have been assisting us. Just because I don't accept help from everyone doesn't mean we aren't working with others. We are working within our faction. Like I said before, we appreciate everyone extending a hand, but it isn't our goal to receive handouts from everywhere. That is a band-aid created by the community, while appreciated isn't exactly helpful in terms of testing. Been playing on and off since Hunger Dome. Have plenty of experience with each iteration of the game. Please explain to me then how exactly you are supposed to get 19-20 experimentation points without passive training, since experimentation points and experimentation success are such massive components in the quality of gear you can make. If you don't have that many experimentation points and success to work with the gear/vessels you churn out is going to be vastly inferior to anything anyone else that does have it can make. We aren't even talking about adding the ability to harvest higher grade materials efficiently to compete with people that have Epic/Legendary gear/vessels. Just Rare gear to put us in a bracket to be competitive. I really want to know in case we are missing something crucial. To be blunt, nobody in my guild actually cares about sympathy from anyone. These posts were to get information out based on our experiences with the game for the devs to see. If you guys want to throw input in on how wrong we are and give reasons, more power to you. But so far I haven't seen any tangible evidence to suggest that there actually is a way to become baseline competitive as a new player/guild outside of get handouts from other people. Using peoples throwaway poorly made socksty blue vessels that get put up on vendors isn't going to help anything either. War tribe gear doesnt help when you are non combat passive trained white vessels vs combat passive trained blue-legendary gear/vessels. The stats compound. I don't know how many times I have to say it. 15% isn't 15% anymore when everything is taken into account.
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