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zault

Testers
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    165
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Everything posted by zault

  1. I was replying to the SB vs DF clan. What I said was more in line of "They are one in the same". Not DF is better then SB or SB is better then DF. You are looking for a fight that doesn't exist. There is at least 10 on that list I remember from SB, that's more then a handful out of 31. As I said, I wouldn't doubt many of them really are clans that started in UO. The DF vs SB clan thing was silly to me, because I feel they are all really from the same games anyways.
  2. Did I say one game was better then the other? No I didn't.
  3. More then half of DF clans on that list are SB clans... or at least started in SB or UO.
  4. zault

    Stacking

    I could see formations. I think Gloria Victis is doing this.
  5. zault

    Stacking

    And I can't wait, lol.
  6. zault

    Grey Goo

    Anyone played Grey Goo? Been looking for a good RTS that's new. How the online play and connecting to others? To me you can have the best RTS ever but if the online part of the game sucks, then the game isn't worth playing it.
  7. This is what I kind of think it will be also, EK appears to be more of a safe haven. Well compered to the other worlds.
  8. Yet you make this topic? Saying "looks like the game is being built more around solo PvP play and less around group PvP play"
  9. The healing sounds like Warhammer Online / Wildstar healing to me, which is good. I don't see how you can say this game is being built around solo PvP. Been very clear that Crowfall is going to be very heavy into Sieges. You want raids and holy trinity, you've got about 100 other MMO's with that.
  10. zault

    Stacking

    Well, in the end that's how it should be. Not stacking in a ball where 50 people look like 1.
  11. zault

    Stacking

    Yeah GW2 also has stacking. To me it's just a lame tactic. Also kills in-game immersion for me.
  12. Combat FAQ: 3. What is the simulation model? Can players “walk through” other players? How are projectiles simulated?We use a physics model for character movement and combat simulation. This means that players and projectiles move realistically in the 3D environment, with momentum and inertia. This implies a number of interesting side effects that you probably aren’t used to (like players being unable to move through each other, projectiles hitting accidental targets, etc.) There are some implications that we aren’t quite ready to talk about yet. We’ll go into more detail about the ramifications of this system later. One thing I hated about Shadowbane and a few other MMOs with PVP was stacking. Thank god that's not in Crowfall.
  13. The world rules is something new for sure. Really looks like letting people play the way they want. Good job It's also rare to see conceptare match up with in-game graphics. Which is great
  14. I think you are mistaking me. I was just asking if they are making a engine or using another.
  15. Never mind, I found my answer right after I made this post.
  16. Few games have done stealth right, I also hope Crowfall makes it fun. In my opinion Mortal Online thief systems is one of the best. So much fun being a thief in MO.
  17. Sounds like "I win buttons". No please
  18. zault

    Stances

    I'd rather they not bring them back. I never really liked how it was done in SB.
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