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Atreus

Testers
  • Content Count

    9
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  • Last visited

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About Atreus

  • Rank
    Hatchling

Recent Profile Visitors

153 profile views
  1. Naming of Confessors Promotion Classes Inquistor and Fanatic got reversed The Druid should be able to use Illusionist Hot Foot Passive, since the Basic Attack got changed completly
  2. Adding some sort of damage multiplier to punish big zergs clumping up could be an interesting option. But adjusting the overall PVP-mechanic with multipliers according to the current point-status of the campaign or the number of people participating in a specific fight would be just veeeeeeery poor game design for any PVP-Game imo. I mean it's meant to be a Throne-War-Simulator, right? Sometimes you just get outnumbered and steamrolled. It should be exactly like that in such games. If people really loose interest because of loosing the game they could just join other campaigns with other rulesets, right?
  3. I started to "sort out" all NPC-Events. That's why those lines with guards are not shown up. I should adjust it that those lines are not relevant for the Pivot Tables as well though.
  4. Looks like a filter was still active. Should work now
  5. Hey @Raindog, i've looked into your Feedback: 1. Labeling: Not sure if i understand you correctly here. As far as i can see it, the table should be there on every tab. 2. Pivot Summary Value: I kinda like the overview about Classes and Disciplines combined. But yeah, having an overview about the overall sum is also very helpful. I tried to put all information in one Pivot Table, but that looked really awful. I added 2 new Pivot-Tables instead, showing the sum for each player. 2a. Formula missing: Fixed 👍 3. Lookup Data: Yepp, that's a problem with "Rapid Fire" and "Ambush". That's why i made it like: "Ranger or Duelist". I'm collecting a few problems with the Combat Log and send it to the Devs soon. There are also problems with several DoT's, Retribution Skills and Traps. 4. Style, Sort by: Good Point. I adjusted it to be sorted by Grand Total Thanks again for your Feedback! 😉
  6. Thanks for your Feedback @Raindog! I really appreciate it. I will have a look into this and contact you again
  7. Campaign ends today. Although we were pretty much outnumbered 2:1 every day, we gave Chaos a run for the money and had a lot of very good fights! Thank you everybody
  8. At least this way it's easier to find people to fight
  9. This looks like a lot of fun. Good fight guys.
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