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Everything posted by Dampoe

  1. Oh you haven't played Druid yet if you think Cleric is broken
  2. ""with a very limited supply of siege weapons" Puts ground in to living flame with ballista fire for an hour Was an enjoyable evening for sure though, goodfights.
  3. Was this your next move? Locking us in this damn temple?
  4. Yeah I had the same issue as you guys, just took many attempts to get it to log in.. It's possible but very hard lol
  5. Probably known issue but orbs on druid are still visable after exploding them with Blight, also the third orb of the druid's auto attack on life tray is very delayed after the animation. Another orb issue is with the Electrogenesis passive power. The orbs that are being spawned are not visable.
  6. We actually have this ingame, it's in the settings.
  7. That play on 11 min, well played by the dude that placed it. Overall gfs
  8. Oh yes, that was lovely. Just have two deathpigs hidden somewhere in a bag and they will be overburden! I miss that game man..
  9. On a Blackguard Assasin with the Major Discipline Elementalist, if you cast Fire Wall on an enemy or structure you are not able to go in to stealth mode again. Despite not having any kind of debuffs on you. I don't know what is causing this but about one second after the visual effects of Fire Wall have dissapeared, I am able to stealth again (the target still has a burn on him at this point for a few more seconds, so I don't think it's just the burn effect). Thanks for fixing the bug that didn't show health orbs of Blood Price passive.
  10. Completely agree, back in the good Darkfall days you would have shaking hands and a high heart beat while looting. Missclicking all the time.. Wondering if more enemies will show up to come hunt for you. Looting shouldn't be done in one click.
  11. Completely agree that GR should only give common resources, I don't see a reason to remove bosses like some mentioned here. Give new players a touch of what they can expect in the new campaign but just don't make it drop anything above common ( maybe some higher grade artifact scrolls ). As for the side note in the original topic, I hope they implement that fast yes!
  12. I would have to agree that having to go over this every two weeks is going to be painful and pretty demotivating, at least for me.
  13. What's the point of a new campaign when you can import most valueable stuff from previous campaign? The whole reason is to give you something to work for again. Sure the 12 imports came as a bummer for me as well but from what I see it resulted in people going out in the world immidiatly.
  14. I'm playing assasin. The poison on a mob if it's dead now produces a sound as if I am still hitting it with melee. Could record it tomorrow if it's not clear what I am saying, let me know.
  15. What happend to surging spirit? I just returned
  16. That was a good read. LOL @Soulreaver how do you put so much effort in to this, my respect to you sir.
  17. I agree with OP and I understand your frustration. I haven't played a lot the past two campaigns because of such little open world PvP. Now it's also possible for gatherers to just go to the carebear map and gather in peace. Yes low ranked mats, but still rares and embers. It shouldn't be this way and I think everyone agrees on this. There are spots to gather or do PvE around your factions temple if you want to be in peace. I don't see a reason adding a whole permenant campaign for newbies. Every new characters spawns in an area with no enemies but you can get a feel for the game by killing some spiders or do some basic gathering. We need more people getting in to the real campaign for it to be a healthy one. Past campaigns have had such little PvP for me and it's the only reason I play this game. I thought this game was going to be heavily PvP orientated and honestly, I don't see any other game coming as close to as what Darkfall was for me but this one. However, with the current spirit bank issue and the new carebear campaign there's only less people going out in the real campaign and it frustrates me. I was already a bit let down that whenever you encounter PvP in open world they would just spirit bank their materials fast without fighting back. It's so boring, I want to have that feeling with a high heart beat, shaking hands because you have to fight to keep your inventory. As of right now it's just bank your stuff fast and see if you still have a chance to fight back but usually I just attack them and they stand still. I'm not looking forward to play right now untill they fix these issues. Fighting people that stand still is boring.
  18. They have the best cookies guys! 🤘
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