I’m not 100% on board with this logic Ape. In order to overcome numbers you need some serious advantages. You need a gear, composition and experience advantage that most people will never have. It’s an outlier. In addition to all of those advantages you need a commander and officers with a sound tactical basis, good nerves and clear coms. All of that combined means you can overcome slight numerical differences and while it’s possible it’s not going to be applicable to all players and guild. It’s important that players know that at most they may win some fights but they aren't going to win the campaigns without a serious investment in the game, group decisions and some luck.