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mandalore

ACE Development Partners
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Everything posted by mandalore

  1. We could only be that lucky. O I’m a knife ear loyalist but we aren’t playing currently.
  2. I think we are talking about different fights. It’s against the tos to accuse others of trolling and I’m very sensitive soooo... Also, always good to see you and the 10th guys playing. I’ve almost missed you guys.
  3. So you weren’t tactically prepared, got complacent with defense and allowed them to defeat you? Sounds like you gave yourself a black eye and then threw shade at them for it.
  4. Somebody call an authority figure. This appears to be attempted murder of Yianni. Also, it’s always good to UDL/LoD playing.
  5. I feel like after years of hurt feelings and crushing hopes Winterblades should have a gofundme set up to provide therapy to the defeated masses. Just doing a lazy 5 min search I found a half dozen threads dedicated to people whinging about losing to Jah and the Winterblades (they are a 5 bass only cover band for Nickelodeon theme songs).
  6. Just set a kos action for guards in some sloppy gui and let it be click and drag for guild tabs. It’s almost like another game that JTodd made solved that problem 20 years ago...
  7. I’d hate to see alliances be able to heal each other and not worry about friendly fire. @SAM_BUKA
  8. Shadowbane was a 100% player run politics Open world PvP game and it happens to have been made by the same creative director as Crowfall.
  9. So instead of adapting and rising to the challenge you want the devs to limit guilds to be smaller Bc otherwise you can’t win...
  10. How would you enforce this 1 alliance? What’s to stop me from having 10 other guilds in my alliance?
  11. I’m not 100% on board with this logic Ape. In order to overcome numbers you need some serious advantages. You need a gear, composition and experience advantage that most people will never have. It’s an outlier. In addition to all of those advantages you need a commander and officers with a sound tactical basis, good nerves and clear coms. All of that combined means you can overcome slight numerical differences and while it’s possible it’s not going to be applicable to all players and guild. It’s important that players know that at most they may win some fights but they aren't going to win the campaigns without a serious investment in the game, group decisions and some luck.
  12. There’s a fallacy with your logic. This game is about politics as much as it is about might. It doesn’t matter how good at PvP your guild is if you are always out numbered or you don’t have allies to help protect you. You are determined to win by yourself in a game where you more than likely won’t. If you want just your guild to win then you better be able to fight every guild on the map at once. CF is a game where shared victories between alliances is a core aspect of what they have designed. If you wanna keep losing keep playing the way you are. If you wanna win swallow that pride and join some discord’s and start talking to people. @ViskFlw I got a question for you. If a server crushing mega alliance forms on your server who is to blame? You for allowing it? Your possible allies who also allowed it? The Zerg for wanting to win at the cost of the community?
  13. Nope and I’ve bitched about it for years on the dev partner boards. It is unlikely to change. The game is very very numbers sensitive and is very poorly balanced.
  14. That is a possible way to win. Individual skill matters very little due to both balance issues and design choices.
  15. I know, I know! What is “Don’t allow yourself to be out maneuvered” for 500 Jah.
  16. If you have allowed yourself to be outmaneuvered then that’s on you. CF is not a game of just military might. Does your enemy out number you? Why? Do they have more allies? More reliable allies? Better gear? Why? The whole point of the game is to win; if you’re not willing to do anything to win (within the ToS) then you will need to get used to losing. The devs are building a game where you need alliances. If your guild is going to go at it alone you better be able to single handily defeat every enemy (maybe at once).
  17. He meant just 1 person. 100% Rambo solo the map. Guilds are just zergs. 1vX is where the real men play.
  18. And anybody who could Prestun did to ignore stuns
  19. I don’t know if I’d mention Radical Cleric and Arbiter Cleric if I was them. Radical: A ranged dps cleric that doesn’t work, isn’t balanced to be able to sustain its own auto attacks and has just barely enough range to stand out side of melee. Arbiter: A ranged DPS /healer hybrid that’s focus is also CC’ing in a game where if you’re CC’d too much you become immune. It doesn’t do enough dmg to earn a spot, it doesn’t heal enough to be noticeable, it has mana issues and it’s CC is unreliable at best and dangerous to itself at the worst of times. It’s ability to CC isn’t meaningful, it’s just something tacked onto a hybrid because it looks cool on paper.
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