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Everything posted by Kee

  1. Our little family seems to be growing exponentially. Hello to all the new folks!
  2. That's the issue though- we don't need more warnings that this game is early access, that's what's plastered all over the place. The issue is that the term early access has been used as a cop out of releasing slightly-buggy betas. That's again, not ACE's fault, but it's causing people to lump CF in with the likes of PUBG and ARK. That is clearly not the state of things. Saying "It isn't done yet, it's not the same as the finished game" is really understating the amount of work that's still ahead for the development team. I recently bought the game myself, but if I had not gone poking in
  3. Who needs ingame content when you have ridiculously high-quality forum memes?
  4. Hah, yes I totally understand. I'd like it to be just a good description rather than another word that really changes based on context, but condensing that into a blurb that can fit on all the areas they have "EARLY ACCESS" pasted is not super easy. Although a button with tiny font reading "Click here to gain access to our limited content test server wherein you can get a general gist of how the game is going but you're essentially playing a trial version of the full game but with the potential for gamebreaking bugs and inconsistent uptime." would be hilarious.
  5. Aye, this is the problem entirely. Thankfully this person is doing some digging, but it really shouldn't be necessary.
  6. I disagree with your opinion, but that's not really the point I'm trying to get at here - I'm not trying to defend or justify why Crowfall is in the state it is. This isn't aimed at people dissatisfied with the progress made - that's a personal viewpoint, and to each their own. This is about people who will rapidly buy the game, pop into the test server, and then immediately fill the global chat or forums with salt and bitterness. If you've been keeping up, and you know what you're getting into, then this is not aimed at you at all. This is just for bright-eyed new folk.
  7. This community is great, and there's been a lot of people coming here recently to check out the state of development when is suuuuper duper. HOWEVER, there is a very loud subset of people who do not understand that this game is in pre-Alpha. Yes, I know it says that in many areas - but the front page, and store buttons, and package details all say in big shiny letters "Early access" - which sorta leads people who don't dig much to think that the current available server is just a slightly buggy game. Please, beat people over the head with big, obnoxious, flashing signs that say "TESTING -
  8. I'm getting really tired of writing this but It's not even in alpha testing. We're in pre-alpha. We're pre-tech-testing-testing. We're not even in the class-balance point. We're not even in the skill-whittling point. We're in the "HOW DOES HITTING A TREE WORK?!" point, and that's being generous. Please don't compare a fully released, massively funded, landmark game with a behind-the-scenes testing of an indie MMO. The issue here is you "Tried to play" the "game". We're testing. We're not playing. You're testing gameplay. This is not the same as... playing gameplay. This is
  9. I would like this embellished, emblazoned on the forums, and stamped onto each page of the store. The team hasn't been subtle in saying that it will be buggy, but I don't think the point is really being driven home. People think it's a buggy beta, not - as you said - a testing environment.
  10. It's uh.. Well, testing. Like, legitimately testing. I personally enjoy testing and bughunting - but I also enjoy tedious work related to software and games. I'm sorry that you don't find it exciting, but in reality it's not supposed to be. The (pre)alpha servers aren't supposed to be an engaging and thrilling game, they're supposed to be a framework for us to poke and prod and find holes in, while getting a peek at what's to come. If you were hoping for a gamey-game-funzies experience, you should wait for the beta at the earliest. They aren't advertising the alpha as being phenomena
  11. I personally dislike games that use cash shops for anything other than selling aesthetics or account services (name change / server change / etc) - BUT, in the way this game is aimed towards working, the difference between a fresh, clean-slate, no-training character and a decked out one is rather minimal. The advantage is based far more on skill and race/class combo. I personally am skeeved out by the idea of money being entwined with skill progression, but that's not exactly offering an advantage - it's just speeding along the process. You're essentially paying for convenience and t
  12. I've only been in the guild for a short while, but everyone is pretty darn dandy- if you're on the fence about applying, take the plunge! <:
  13. Awwh, I like that idea a lot too. A devoted wifey whose prayers are answered and she... gets turned into a sentient ungulate. Romance. Also I don't know how much one should discuss theoretical-video-game-lore-interspecies-nookie before ending up on a watchlist, but it would be pretty interesting to know what would happen if there was some hybrid deerbro/human or deerbro/elf... or deerbro/guinecean. Oh my god, TINY BURROWING ELK.
  14. Modifier keys! Oh, god I never thought I'd get so excited about being able to use my shift key more freely. This feels like it's going to be a huge QOL improvement. yaaaaaaay. :3
  15. So romantic~ Although I don't know how much one would want to go chasing over the sword-wielding variety of deer. Why thankya!
  16. The Elken are described as being men cursed for treading too far into the deepest forests (assuming with malicious intent to hunt) - but what of the women? I propose my convoluted and unnecessarily angsty theory for the cursed damsels, and some fanart to go along with it: ~~ Though there were stories and tales to warn folk of the dangers that lurk in the deepwoods, men would enter led by curiosity and thrill. Naught a one would return. Lives were quickly rendered beneath the claw or maw of massive beasts that lurk within, or at the touch of Gaea should their
  17. C'mon, tell some internet strangers your annual aspirations. Resolutions, goals, or pipedreams - be them game-related, or actual real-lifey shenanigans. I'm personally hoping to either lessen my caffeine addiction, or alternatively find a way to hook up a caffeinated IV to cart around so I can cut out the middleman. What about you? <:
  18. Kee


    Thank you! :3 It's good to be here amongst my fellow Murder...ians. (Murderites? Crowbros? Corvidudes? I give up.)
  19. Underhanded! Sneaky! Vile! ... I love it.
  20. The game is still in a very early state, but it seems consistently populated with at least several dozen folks on during the really weird late hours. I don't know what it's like during peak, but if it's that steady at 3am I wager it's alright during the more active times. Keep in mind though, again, were not even in beta yet. The progress is going to be rolled back and wiped. You can make this a great hobby but unless you have a passion for testing, this is not going to satiate your want for a singular game to play.
  21. Does this mean Santa delivers to the Eternal Kingdoms?! ... Brb, finding a way to craft a chimney.
  22. Guild criteria: Region: North America Atmosphere: Laid-back, sociable, and supportive. A mix of PvP and non-PvP interested players is a plus. Lore nerds / RPers / cosplayers / crafters / artists are a huuuge plus. (I want guildies that can appreciate a dumb crocheted Guinecean plushie, or a lofty lore theory.) Casual/Hardcore?: Mediumcore? I'm not a flighty carebear, but I am not interested in tyrannical leaders who demand extensive training and mandatory daily activity. Size: Whatever works! So long as there are enough active folks to have someone to talk to most hours
  23. There aren't any ingame right now, but there will be eventually. Or at least, I assume there will be - what with the mount skins you can buy in the game store. ... I wonder if we'll be able to ride the centaurs, too. Hmmmmm. <.<
  24. I had already posted in the newbie forums in their big ol' intro sticky, but I had no idea there was an entire sub-forum dedicated to it. So, naturally, I have to double-dip and squeeze the most I can out of this whole nubcake-status. So far this game and community seem excellent, and I'm really excited to get in and try to chip in my paltry testing experience to help edge the game to the finish line. There's just so much potential here, I'm really trying hard not to go into absurd frothing-at-the-mouth-fangirl mode - but hot damn. Soo, if any of you are looking for a buddy to dra
  25. I agree it's important for there to be things that let a solo player putz around and not be entirely bored and/or overwhelmed by enemies, but it's definitely more important for there to be a way to get solo player X to find a group of buddies - even if their usual crowd isn't on. A group-finder, or a LFG chat, or something to that measure would probably help bridge that gap. Perhaps the ability to flag yourself as a solo player looking to buddy up so that passers-by can see that you're longing for some company?
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