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About BlackBlood

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  1. Guild Description: If you are interested in being in a small, established guild that is capable of beating the old, large guilds and making them cry on the message boards then look no further! Unparalleled Acolytes #1
  2. Love to see my main in the lineup. If tweaked, here's what should be changed in the build: -Vessel is a Half-elf, no need to take the Minor talent -INSTEAD, Shroud of Darkness or Nature's Grace would provide the Stormcaller with a touch more survivability that is welcomed in 5vX -Taking Supreme Element in a physical damage meta is non-ideal. -Eminently Punchable is required in long fights in tandem with Weapon Finesse -Sun/Moon Elf Heritage over Stay in the Fight.
  3. Please, please, please, please, please revert or lessen the stamina penalty for sprinting. I believe this may have been inadvertently affected along with the general stamina changes. Prior to this patch you had players holding down sprint constantly to now making sprint near unviable. I don't think either of these extremes are good, and there is a happy medium still left to be found. This along with the jump change slows down the pace of the game way more than it should ever be. Neither of these changes feel good and together are enough to make me want to put down the game, IMH
  4. No, unfortunately not. It's been hogging real estate since I joined in 2017 so I feel your pain. There will almost certainly be a big pass on the UI in the new few months I would imagine so hopefully we won't have to live with stuff like that for much longer.
  5. Blacksmiths are no longer able to experiment on arrowhead bundles.
  6. <QUESTION> The likelihood of a new player sticking with Crowfall is greatly affected by their interactions and perceived role within their guild. When will we see tools like a GUILD UI added in-game? <QUESTION> What is the rationale for penalizing movement speed on jumping and how do we think this will positively affect gameplay? <QUESTION> In Crowfall it is a leader's job to open the map virtuously to steer his or her team towards the right objectives. This is an extremely crucial skill in Dregs. Can the pesky lag upon opening the world map be eliminated once and f
  7. Power and Wealth need reworked. These are more or less being awarded to zerg guilds by default, on top of the new Conquest rewards they’re earning. On the other hand, there needs to be some sort of clause that prevents a 4 man guild from saccing 4 artifacts and winning a glory card. Yes I’m sure it seems perfectly fine how it is when you’re at one of these two extremes but we need to take a step back, think logically, and put the game’s health first from time to time.
  8. Thank you to our allies for a great campaign! Acolytes are always looking for new members to take on the torch and help us continue to compete and have fun in Crowfall’s current state.
  9. First campaign of 6.4 is imminent and we would love to see you on the field with us!
  10. The first replies to this thread are actually beyond ironic. Has anyone actually seen this guy post anything positive? Like can we just say it? Or is there some type of forum warrior agenda that pardons this behavior? I'm really sorry for your first impressions of the community upon returning. I think it's crucial to hear perspectives like this of new and returning players to bring some of the louder, more toxic voices back to reality. Because you're right that it's mostly an issue of misplaced passion and I believe most of the players do want to see the game continue to grow and attract
  11. The only mechanic they have in place that takes into consideration non-zergs is Divine Favor cards. Some of the cards are scored "per member" meaning the more active players you have that don't contribute holds you back from winning said cards. These were how my small guild (<10 active players) managed to consistently finish top 3 or top 5 in dregs. However, with this patch these cards now mean nothing for actual guild scoring and are presented as more of a side-quest deal. Your concern is extremely valid and this subject deserves serious consideration. It happens that in this com
  12. Hey all. I know the cleric promotion Radical is a hot topic these days and I thought I'd help as many of you out as I can. Luckily, the mechanics for this class are surprisingly simple, and as such, are easy to understand and counter. I've put together a video that I believe presents a perfect opportunity for those having trouble against Radicals in the field to study how the spec works and counter it accordingly. It is possible I promise - especially with the Mana Shield nerfs we saw with 6.400. I've added tips and hints on how to counter my very own build throughout the video and have g
  13. Not sure how the bane tree change dodged the patch notes but here we are. That still a thing in this dregs too for those who know what I’m talking about?
  14. Put some respect on McTan though. Iirc last time we wiped a guild in campaign with full loot off they still didn't come back so I'm pretty confused too
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