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About Parfax

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  1. I like those effects though and they would fit well in crowfall.
  2. I am not a fan of bullet drop unless the range is very long. Fessors would need a 50+ motor range and ranger 70+. I would rather see them just tighten up the hit box by like 15% and give a tad more range than mele. I think bullet drop works in survival games but not as well in tru MMO's, but thats my opinion.
  3. yes we want all players to have even more of a reason to stay in gods reach. lower the mobs rank and resource rank to next to nothing then we can make it slightly bigger.
  4. I am not sure you comprehend mmo launches in the last few years. Personally I didn't think the extra passive training was p2w but I told them that people would think it was. Do you know what happened ? They changed it because people thought it was. I tell you what I will reach out to a few content creators and just see what they think. In the last few years it doesn't matter how good your game is at launch it is only as good as people think it is.
  5. Not saying it will kill the game but when people realize that we all start ahead of them, it will not be good.
  6. We are not talking about the 50 active players testing the game. We are talking about launch and thousands of boomers wanting everything like the good old days and then realizing they are starting from behind. I don't really care either way I have the ones I want and I am not convinced the game will succeed. What I do know is that the game does not need anything negative impacting the launch like cries of p2w. They will have there hands full with just getting a playable game out.
  7. We will still have an advantage for awhile which people don't like
  8. Dumb smart 5 mins or 5000 hours into crowfall 2% is well 2%.
  9. Now a days people consider p2w to be ANY advantage you get with money. You can argue that since this game is in testing IT HAS NOT COME OUT YET, that we all paid for participation trophies that give us an advantage over people who will buy the game at release. If the game had launched it may be different, but we are getting an advantage for testing that retail players wont get. Plus we didn't do anything to get them
  10. Yeah it could be considered pay to win. People coming to the game will have a disadvantage with not having the badges. Will they ever come back, or be available to other players wanting to min max.
  11. Is there anything people would like to see on vendors? Not doing specific requests, but would people like to see ore, dust, armor, weapons, or anything else. Also what vendors are you guys checking on a daily basis? Thanks
  12. Is this coming in 8.5 because it is still horrible even with 5 plentiful.
  13. An hour and a half of 4 people scouring 1 area gave us 13. I would very much argue that point.
  14. They are fine for people chopping wood who get around 2x to 3x the rate of any other profession. Maybe wood is bugged or ore and stone are bugged, but wood is the only profession that makes decent embers.
  15. I am on my phone so please excuse me if this ends up being a little rough. I would like to talk about gathering Chaos embers and hard caps on stats. We are starting to reach a point where we are gearing more towards having more pieces of gear purple then blue (some legendaries as well). They way the system is set up you are hard gated by chaos embers. To rerole an epic piece of gear you need at least 20-25 chaos embers. The big problem is the simple fact that inorder to get 20 chaos embers you can gather almost a full set of purple gears worth or purple ore. This does 2 things, 1 it
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