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Macross

Testers
  • Content Count

    4
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  1. Like
    Macross got a reaction from Kraahk in If you are new to Crowfall, introduce yourself here!   
    Hey guys, signed up recently. I reckon this might be the perfect antidote to all the space games I'm usually addicted to. Looking forward to getting killed repeatedly by most of you as I attempt to control my character via HOTAS (I'm not that much of a plum, honest).
  2. Like
    Macross got a reaction from Gummiel in Get rid of the passive skill system.   
    Purely selfishly, I really like the over time skill system. Call me a casual or whatever, but it lets me keep up with the Joneses when I can't play cos the kids are kicking off, or if I decide to take a sabbatical to play another game and skip out a campaign or two.
    I can see why its not as satisfying as an activity based progression system so understand the arguments against, but as someone who probably won't be playing CF as the only game I play (I don't want to burn out on it) its a pretty good fit.
  3. Like
    Macross reacted to Barab in Get rid of the passive skill system.   
    I thought Albion Online's system of combining in game experience with passive training worked well. Basically a skill would need 50% of it's bar filled with in game experience then the last 50% could be filled with the timed passive experience earned at a set rate per hour. If you had non used timed experience saved once you hit the 50% mark on the skill you could unlock it immediately.
  4. Like
    Macross reacted to Gummiel in EARLY ACCESS- A CHANCE TO CONTRIBUTE AND TEST- NOT PLAY A FINISHED GAME   
    This should be stickied here imo
  5. Like
    Macross reacted to Toadwart in Item durability lost with death maybe too high?! - Solution   
    Games where you risk losing your entire inventory on death or where there is high item durability loss on death only work when gear/items are extremely easy to replace.
    That is not anywhere near what Crowfall is like currently.
    One of the main reasons that people left Shadowbane and never returned was that guilds (large groups) of people would spend a month+ gathering materials and crafting their strongholds/villages. It took alot of work and effort. Then some random guild would come by, lay siege to your stronghold and destroy everything you and your friends worked so hard to make.
    People often didnt rebuild, they said screw this crap, Id rather quit than go through all of that effort again, just to lose it to the next group of people to wander by. So they left Shadowbane and never returned.
    The same thing will happen in this game if gathering and crafting are too time consuming and too tedious.
    If the game revolves around losing your possessions repeatedly and often, those possessions better be damned easy to replace or Crowfall will be scrambling to replace its customers.
    I was there. It was sickening to see good friends leave in disgust. History repeats itself.
  6. Haha
    Macross got a reaction from Gummiel in If you are new to Crowfall, introduce yourself here!   
    Hey guys, signed up recently. I reckon this might be the perfect antidote to all the space games I'm usually addicted to. Looking forward to getting killed repeatedly by most of you as I attempt to control my character via HOTAS (I'm not that much of a plum, honest).
  7. Haha
    Macross got a reaction from JamesGoblin in If you are new to Crowfall, introduce yourself here!   
    Hey guys, signed up recently. I reckon this might be the perfect antidote to all the space games I'm usually addicted to. Looking forward to getting killed repeatedly by most of you as I attempt to control my character via HOTAS (I'm not that much of a plum, honest).
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