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ACE Development Partners
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About Omen

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  1. Fairly bummed out about the delay to Aug. It looks like Crowfall and New World will be going head to head. When I was playing both side by side, I preferred New World, but I was also peeved at the time due to the direction Crowfall was heading. I still think Crowfall would be a better game if they just stuck with the original vision but despite all that, I’m still rooting for it. I’m totally taking an optimistic outlook towards Crowfall now because at the very least I no longer have to log in to update my passive training. Now if they add a requirement to log in for some type of weekly/Monthl
  2. But that's what the skill tome system was meant to solve. Either way, I'm over it.
  3. no worries, i still don't get why people have a problem with passive training.
  4. Omen

    Covid-19 jab

    I'm scheduled to get mine through the VA but I'm very hesitant, considering history. They've just linked this current Coronavirus to be very similar to what was considered the Russian Flu back in 1889 and it killed a similar % of the people infected as our current corona virus. But the scary thing is, that the Russian Flu is what made the Spanish flu (that came 30 years later around 1918) so deadly for all the 20-40 year olds. Because they had been exposed to the Russian flu, they were less able to fight off the spanish flu and died very quickly when they were exposed to it. I'm worried about
  5. I also said underperformance. It may seem extreme but it is a possibility and is a common move that companies due to survive after a catastrophic failure. One of the possibilities is that they expect Crowfall to be on life support, right from the start and have already started taken steps to prepare for it's shutdown and the second being they intend to sell the licensing/developing/publishing rights internationally and domestically through the other entity. I'm open to a more positive scenario for the creation of the company and the transfer of rights, but I've asked multiple times and ha
  6. without merit? are you serious? The fact that they went through all the trouble to create a separate company and then transfer the license to it, gives the questions merit. I suppose only time will tell, but if you think they did it to benefit the common stock holders, then I'd say you are being a bit delusional.
  7. Same. I have a ton of respect for Ape. But guys, just look at what has happened with Astellia Online and Astellia Royale. The dang near identical thing was done with Barunson and Studio 8. The same with Bless and Bless Unleashed in regards to Neowiz and round 8 studio. And on and on and on... It bugs the crap out of me that people don't see the same pattern with Crowfall. I'd be so upset if I was an investor and I realized that the company I was investing in was using a backdoor to keep me from sharing in most of the profits. People don't realize how huge the international market is compa
  8. Linda listen, divestitures happen for many, many reasons but when they happen in this way; with the assumption of the smallest amount of debt, making a royalty free exchange of your greatest asset, and no announced share transfer, it means they are preparing to file bankruptcy (or extreme underperformance), and creating a separate company without all the heavy obligations of the former. In any case, it limits or eliminates any gain from common shareholders of the parent company. I’m very curious what we will learn around May of next year when they release their quarterly. And honestly the
  9. That’s fair, do you happen to know the answer to any of these questions? If so can you share, or pm me, if necessary.
  10. I made a post on the community forums, seeking clarity from @jtoddcoleman himself. I’m sure he will be able to clean up any details for the both of us. link:
  11. I know, but could you imagine. they just went public so it was top of mind and relevant.
  12. @jtoddcoleman A lot of the community here in the forums are also shareholders in ArtCraft Entertainment. I’m sure they would appreciate some clarity in the form of you answering some questions. 1. Was a separate entity related to ArtCraft created? and why? 2. If so, was any ArtCraft asset or right-to-use asset (such as an artisan engine license) granted to the new entity? and why? 3. Will current shareholders of ArtCraft Entertainment be entitled to profits from this new entity? 4. In regards to ArtCraft Entertainment assets (real, intellectual, technology, or otherwis
  13. I find it funny that you think taking on a $300k low interest SBA loan is the equivalent to 3 years development time and easily more than over $12million in direct development costs. The investors did pay for the artisan engine and the transfer of the non-exclusive rights, means that they now have a legal means of profiting from the artisan engine without the obligation to give shareholders in ArtCraft entertainment any kickbacks in the form of dividends. Ask yourself this, why would they go through the trouble of creating a whole separate entity and transferring a royalty free, irrevocable l
  14. I'll do it. The below text is from the latest SEC FORM C filing that ArtCraft Entertainment made on 04/29/2020. It is viewable by the public. NOTE 7: LICENSING AGREEMENTS Company as Licensee and Associated Note Payable On September 1, 2018, the Company entered into a licensing agreement with a Texas corporation (the “Licensor”), granting the Company a non-exclusive, royalty-free, fully paid-up, perpetual, irrevocable, sublicensable, transferable, worldwide right and license to use, reproduce, distribute, utilize, and otherwise exploit the Li
  15. We still have so far to go. Hope the funds hold up.
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