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oneply

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oneply last won the day on July 22

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  1. Wood elf has trail master (faster than trailblazer), a blink (when combined with trailmaster makes them as fast as a swift), and cammo. Stats aren’t everything. No other race is as mobile on the battlefield.
  2. I’ve never seen that on a dirge and I have a lot of play time on it. So it would be new.
  3. no vendors or racks outside of rune gates. duelist impale consumes the 5 pips but returns one on hit. intentional or bug? it was not doing it in last build can see the 3rd orb of druid in same faction but not in my group. it disappears after about a second. was unable to see any other effects, including healing rain and ultimate
  4. And add runic books for two handed maces. They were missing. Also, my key binds were all reset. Not sure if that’s intended.
  5. If you’ve spent any time on test right when they post a new patch you would not want that on live.
  6. So why not max passives on test server. As surelia pointed out, you’re really not testing the full capacity of it without the passives.
  7. It would be a lot easier. Especially if this was just a temp system and not the end goal. Different rarities are drops now. Have seen a couple epic minors as drops.
  8. Also, seems like the duelist issues may be solved? Impale definitely works like it should. And pips always get used. Redirect pain seemed fine and inconceivable too.
  9. Right now if you make a vessel the name you put on it will be its name on your list. So hopefully your necro doesn’t think they’re funny.
  10. I always add 2-3 months on whatever roadmap deadline is put on there when it comes to development. it happens
  11. ACE would do a lot for themselves if they would publish a roadmap. News/Progress updates would not be as necessary cause we could play the game and see the progress related to the road map. It gives a clear path for the devs, investors, and players to follow.
  12. This is like the same cry fest as the last wipe thread and the one before that and the one before that and so on. Passive training is a sucky time locked gate we are probably stuck with. There has to be catch up mechanics built in to make up for terrible system the devs are fixated on. Those are coming at some point. So I ask all you crying for a passive wipe, how does wiping passive skills help the devs identify issues with crafting, gathering, or combat related to passives? I do think in a pre-alpha state the pace of passive point gain should be greatly increased. Or start off new accounts with the 259k max for each of the 3 basic trees. Would cut a significant amount of wasted time in testing out I do hope that next wipe they go to whatever pace they plan on for launch. They need to see how horrible of an experience it will create the first 6 months. Now let’s complain about something more worthy like the stupid screen effects implemented in 5.100 please!
  13. Full wipe means passive skill too. So you didn’t lose. Theres some crafting changes so I understand not wanting to wipe passives yet. The vault change requires the inventory wipe. I wouldn’t want them to waste time make code to transfer from old to new. When they do the next full wipe they need to go to what they plan for launch. Whatever that may be.
  14. Druid Bears dont always disappear with time. had to spam the ability to repeat it. seemed like about 1/4 would do it. my group was unable to see the bears as well the Water Spirits power from Naiad major disc does not work at all. the dummies dont pick them up. a guildie and i killed a bunch of war tribes last night. he was able to see my orbs and pick them up. there is no sound tho please bring back the sound. i do like the look of the new balls (the one looks like an atom)
  15. Semantics is usually used when the argument being represented is known to have weak ground to stand on. Inb4 “what does weak ground mean?”
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