i enjoy playing this game. healing my people, farming whatever ore. wood . gold, exp to lvl up people...
the idea of logging into a video game to stand still and do nothing while u capture a fort, tower or outpost seems really odd to me.
and then to make that worth 99% of the points u earn to claim a victory and "win" seems to make an even worse idea.
an easier fix could be to make keeps n forts worth less, make kills worth more. or is it possible to make deaths subtract from thier faction score?
maybe once zone caps are increased we could have a CW with just 1 keep to fight for.
maybe once zone caps are increased we could have a CW with only 1 POI for each resource type (instead of each faction gettin thier own adventure zone with all 3 types in it, say...balance adv zone gets wood, chaos gets stone, order gets ore for example each being 3x bigger than they currently are)
help me out with another thought..why do forts even exist? why do we have so many?
right now we have some high rank forts, with some useful stuff to farm... (reducing players in POI's thus decreasing their effectiveness / use )
right now we get a bonus to craft in a keep...forts offer the same crafting tables (minus jewlery making), but no bonus
forts also offer a statue to respawn at, but with several rune gates per zone does this even matter anymore?
is it possible to offer more uses to these forts, like, u must own fort X to activate X runegate to another zone
i dont know, maybe that idea is bad, but as for right now, i just cant seem to care about owning this fort, or that fort, it holds no value to me other than that precious circle.