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Arawulf

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  1. Like
    Arawulf got a reaction from betaguy in Murder of Crows: Gordon Walton, Pt. 1   
    I've been playing video games since 1979. Gordon's story is literally a behind-the-scenes of my favorite childhood hobby. I went from copying basic code from Compute magazine to writing my own Star Trek game when I was about 12. I got stuck trying to figure out how to make projectiles collide with targets, got frustrated and quit. I learned the guitar instead. There is a unique determination that game developers have that I've always found to be somewhat heroic. Man, after watching part 1 of this, I'm remembering all kinds of gaming experiences that I had forgotten from the '80's w/ my Commodore Vic20, Commodore 64 and TI-99/4A. Can't wait to see part 2!
  2. Like
    Arawulf got a reaction from JamesGoblin in Murder of Crows: Gordon Walton, Pt. 1   
    I've been playing video games since 1979. Gordon's story is literally a behind-the-scenes of my favorite childhood hobby. I went from copying basic code from Compute magazine to writing my own Star Trek game when I was about 12. I got stuck trying to figure out how to make projectiles collide with targets, got frustrated and quit. I learned the guitar instead. There is a unique determination that game developers have that I've always found to be somewhat heroic. Man, after watching part 1 of this, I'm remembering all kinds of gaming experiences that I had forgotten from the '80's w/ my Commodore Vic20, Commodore 64 and TI-99/4A. Can't wait to see part 2!
  3. Like
    Arawulf reacted to Vectious in Murder of Crows: Gordon Walton, Pt. 1   
    Tyrant is the best.
  4. Like
    Arawulf reacted to Cembrye in Murder of Crows: Gordon Walton, Pt. 1   
    I liked how at 23:48 Gordon says "...so I sold all my sh...stuff..." as he remembers he is making a G-rated video.  So cute!  
  5. Like
    Arawulf got a reaction from betaguy in Murder of Crows: Gordon Walton, Pt. 1   
    Looted him in the Hunger Dome once. Was not disappointed.
  6. Like
    Arawulf reacted to Eaden in Murder of Crows: Gordon Walton, Pt. 1   
    Well, I now know who is Tyrant in game. I may think twice before looting his body.
     
    PS: gonna have a look at the video asap!
  7. Like
    Arawulf reacted to coolster50 in Murder of Crows: Gordon Walton, Pt. 1   
    Tyrant had so much hair back in the day
     
    (Woot! 1,000th post)
  8. Like
    Arawulf reacted to Pann in Murder of Crows: Gordon Walton, Pt. 1   
    How did this one-time paper boy become the legendary Tyrant? 
     
    FULL STORY
  9. Like
    Arawulf reacted to daworf in Murder of Crows: Gordon Walton, Pt. 1   
    Oh my (shows age), F15 Strike Eagle.
  10. Like
    Arawulf reacted to Tinnis in PSA: Tester resource site   
    Hello Crows!

    Site detailing a basic rundown of 'What is Crowfall' and a collection of official and community links as a starting point
     
    http://bit.do/cftest

    Enjoy
     

     
    thanks!
  11. Like
    Arawulf got a reaction from JamesGoblin in Crafting Master List   
    Interesting idea here. It's nice to see so many people that want to be known as crafters. Of course, the proof is in the pudding since I'll be shopping from those who can prove it.
  12. Like
    Arawulf reacted to Pann in Video: Guinecean powers & FX   
    You'll have a blast playing our newest archetype, the Guinecean Duelist. Whether he's whipping his rapier through the air or burrowing himself underground, he's a ton of fun in a pint-sized package. 
     

  13. Like
    Arawulf reacted to Pann in Founders' Update: Persistent World Testing   
    Note: Our website is still undergoing some major work, so we're publishing this update here on the forum again. We hope to return soon to our usual method for delivering news. - Pann
     
    Hey, gang!
     
    Two great announcements for you today!

    First, we just crossed the line of $3 million in crowdfunding! Add that to our investment funds and licensing money and it puts us right at $10 million in project funding. Both of these are huge financial milestones for us, and we will be forever grateful for your continued faith in our team and in Crowfall®.
     
    Second, we have successfully started our first persistent world test!  This means:
     
    -       Expect the servers to be up for days at a time (instead of hours!)
    -       Size of the world map has increased dramatically
    -       You can log in and out of the game, and then pick up from where you left off from the last test session
    -       Skill training (and equipment) are persistent between game sessions and test windows
    -       You will continue to advance your skills even when the game world is offline
    -       Skill training can be changed from the lobby any time – even when the game world is offline!
     
    This is a huge step forward for Crowfall. Our first test run, last Friday/Saturday, went off without a hitch. This test had relatively low concurrency (with only 250 people invited) but the server stayed up for 27 hours without interruption until we decided to take it offline.
     
    Our second test, which started last night at 5pm CST, brought the total number of invites up to 800. We did a game update this morning, and sent out another round of invites – bringing the number of invited players up to 1600. The test group now includes ALL backers with the Pre-Alpha1, Pre-Alpha 2 and Alpha 1 reward (in other words: Sapphire pledge packages and above). 
     
    We’re going to extend the time window on THIS test by 12 hours because we also made a significant change to combat movement (with the Myrmidon) this morning, and we want to collect additional feedback. The current test will now continue until 11pm CST tonight (11/02/2016).
     
    Next Test Window
     
    Our next test will run for 50+ hours.  It is scheduled to start on Friday night, 11/4, at 5pm CST and to end on Sunday night, 11/6,11pm CST. 
     
    Our current plan is to invite the Alpha 2 Kickstarter test group first (~3,000 people invited), and – subject to server performance – we will look at adding the rest of the Alpha 2 test group folks during this same test window. 
     
    Everyone in the Alpha 2 and 3 test groups should be in by the next weekend, 11/11 (unless we have some kind of development setback). Problems in development are to be expected, so don’t be too distressed if that happens. Every problem we find and fix now is great for the future stability and scalability of Crowfall!  Remember: we want to invite people as quickly as we can, but that is limited by the performance and stability of every test version.
     
    We’ll continue doing mid-week tests, followed by weekend tests through most of November. Your skill training and inventory will persist between tests**.
     
    Exciting times! As always, we appreciate your help as we create and iterate on Crowfall, and we can’t wait to see you in game!
     
    J. Todd Coleman and Gordon Walton
    Co-Founders, ArtCraft Entertainment
     
     
    ** unless we have a development need to wipe the database, which will happen from time-to-time. We are still in pre-alpha, after all!
     
  14. Like
    Arawulf reacted to Pann in Pre-Alpha 3.0: Big World invitations sent   
    Moments ago, I sent out the first batch of invitations for Big World. As Gordon noted in another thread, "This test will include all Pre-Alpha 1 and Pre-Alpha 2 backers. In addition Alpha 1 backers with Sapphire packages that pledged during Kickstarter with backer number 11174 and earlier. This includes Sapphire backers through 3/6/15 during our Kickstarter campaign."

     

    See you in Big World! 

     

     

  15. Like
    Arawulf got a reaction from Kiro in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  16. Like
    Arawulf got a reaction from Gorwald in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  17. Like
    Arawulf got a reaction from JamesGoblin in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  18. Like
    Arawulf got a reaction from Tyrant in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  19. Like
    Arawulf got a reaction from Destrin in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  20. Like
    Arawulf got a reaction from coolwaters in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  21. Like
    Arawulf got a reaction from McTan in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Backer #11 standing by...to die a lot.
  22. Like
    Arawulf reacted to Tyrant in Next Big World Playtest (#2) Nov 1st-2nd 5pm to 5pm CST   
    Our next Big World playtest is scheduled for Tuesday, November 1st at 5pm CST and will end 24 hours later, Wednesday, November 2nd at 5pm CST.
     
    This test will include all Pre-Alpha 1 and Pre-Alpha 2 backers.
    In addition Alpha 1 backers with Sapphire packages that pledged during Kickstarter with backer number 11174 and earlier.  This includes Sapphire backers through 3/6/15 during our Kickstarter campaign.
     
    This puts over 1,000 people invited to this test. (versus ~250 invited to the previous test)
    We may invite more Alpha 1 players during the play test to test our scaling, and if so they will be informed via email. (if all Alpha 1 people were invited we would be near 1,700 total invites)
     
    Our goal is to get folks who have been in prior testing back into testing as fast as we can while fixing bugs and ensuring the scaling is working.  Each test is likely to have 2-4x more people invited until we have brought in all the Alpha 3 and higher testers.
     
    Test #1 ran for 27 hours without a server issue of any kind. That said, there are plenty of known (and newly reported) client and gameplay bugs that we will be working on Monday and Tuesday before launching Test #2.
     
    NOTE:  There is always a chance a test can be delayed because the new version is not ready for release.  We work hard to not miss deadlines but if there are showstopper bugs, we can and will delay tests until they are addressed.
     
    Thanks!
  23. Like
    Arawulf reacted to blazzen in Quick Big World Test Video   
    I just threw this together real quick - 1 pvp fight and some basic harvesting/crafting. Just so those of you who aren't in yet get a little taste. Enjoy!
     
    https://youtu.be/uDrj90aFtLc
  24. Like
    Arawulf got a reaction from JamesGoblin in Founders' Update: Soft launch strategy   
    The design of Crowfall lends it self to a gradual rollout of some aspects, like new archetypes and campaign types. As long as adding things don't break the game, I think it will be fine. 
  25. Like
    Arawulf got a reaction from mythx in Friendly Fire 'explained'   
    I'm glad to see that they're actively working on systems that allow for friendly fire, but discourage griefing. Might take some time to figure out, but it has huge strategic potential.
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