Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Armegeddon

Testers
  • Content Count

    1,199
  • Joined

  • Last visited

  • Days Won

    1

Armegeddon last won the day on April 13 2017

Armegeddon had the most liked content!

2 Followers

About Armegeddon

  • Rank
    Raven

Profile Information

  • Language
    English
  • Interests
    Law Enforcement, weight lifting, collegiate and professional football, local live music with friends and an ice cold beer (or a vodka tonic)! Oh, and gaming when I get the chance!
  • Gender
    Male
  • Location
    Florida

Recent Profile Visitors

3,933 profile views
  1. To a good extent, you are right. But, don't mind this little fishbowl. There are gaming communities out there that could bring more people alone than we have playing collectively amongst the entire population... then i guess it doesn't give a damned who you piss off. Right now, emulated games have higher pops. If this is the way it stays, then we will all looking for another game. If it doesn't, and pop does come... a lot of people wil be changing their mindset.
  2. I see you post.. but I have never seen you in game. At least on this account. I would suggest you spend time to train...get dust or embers, craft (I have 7 accounts) Yes... factories, sounds great! who is going to farm all the resources. Who is going to have the skills? What happens when your city is ripped down when you have no stations to craft with? The point I was making was, in a two hour seige, if you are outnumbered, all of your gear, the time to craft, the time to gather, can all be undone, months of playing by dozens of people, on an equal playing field.... not to menttion if you are outnumbered two to one..I don't se how people do not see this coming.. never played shadowbane.. let me fill you in.. I will gather a force, through alliance or sheer number, I will dominate the resource spwwns, I've got a three hundred man roster (imagine when Winterblades and House Avari were dominating things). If I call in I can get 150 on in a night... easy. I get geared faster, I start tearing down cities. An alliance forms. I ally people (easy, everyone jumps in on the winner). I'm better because ive got more resources and numbers. You have two choices at this point. Cede your city to me or come out time and time again until no one in you guild has any gear left, and then you are broke and I get everything anyway. Tomorrow, I take your other city, or your allies city, and stockpile gear...factories won't solve that poorly made socks. People will stop logging, and I'll just take more....snowball... Uncle Bob. That is what will happen. Full loot doesn't help "small leet PvP groups", because the minute you do that, I'll show up with 300 and rip down what has taken you weeks or months to build, take anyone's gear that is foolish enough to face my numbers, and make you homeless just for the simple fact that you rolled my farming groups.... I've seen it happen in games.. Factories will help ZERGS btw, how could it not? Think about it... So, when your guild has no guild city left, and all your gear is looted out by a three hundred person horde, your player base is demoralized facing hours upon hours of regrinding mats in the current format (that is not going away, that is Blairs design), tell me how you will get the troops to not uninstall...? You wont. Again, I warned you(full loot)
  3. Good luck. We'll agree to disagree. Hope you don't have a city. Because your "Small, coordinated, skilled, and constantly out killing people" group will be homeless looking for a sub, I promise you.
  4. Try to make a confessor book, or a bow..consider we are at 3X training not 1. You want to see this game fail?.... institute full loot... or see Mortal Online.. which has a much less intensive crafting system. lets face it, everyone knows where the hot spots will be at, Wherre the Mob Bosses, R10/R9 nodes ate at etc. They will become funnels for people to tear gear away from people. I'm not a pixel hugger, but I know time to harvest and craft. It will be untenable. Imagine (don't roll your eyes) Shadowbane seiges when you had 250 vs. 250. Or worse 250 vs 100... You may die three or four times fighting outnumbered.. or more. Longest seige I participated in was right at 12 hours. But even at a two hour max here? What will that cost you? A city and all the guilds crafted gear. Forget your "Zerg Mechanic", lol. You won't be running out naked to defend.. you will have lost your city and more... everything on a prosecuted seige by enemies with superior numbers. Full loot won't work. IIf you institute full loot, you will see a "arms race" for numbers like you have never seen. Untl people quit playing and the game dies. For any old SB players, look at CN/Pac-Rim. You want to create "Uncle Bob".. institute full loot. Don't say I didn't warn you. EDIT: If you want to dumb down crafting/harvesting to where you just need resources and and anyone can create their own gear it will work.. until ACE abandons that part of the game it will not. EDIT II: Imagine "Server Wars" where there are multiple seiges every night....
  5. With the current crafting system, full loot will kill the Dregs, I don't even think that is debatable. There will be a time when you will see 100 man guilds here, not alliances. Trolling zones with 20 man groups collecting gear from noobs or the outnumbered will go over like a lead baloon. If I'm wrong and the pop isn't there, this game will have failed anyway. Full loot is only good when gear is disposable. That is not the case here.
  6. On one of my accounts (I've got 7), I cannot log in, it repeatedly just cycles who won the campaign, as soon as I check the acceptance box, it recycles again and again... constatnly. I can't even get to training. I tried restarting.
  7. Amen.. other than the "High end forums" that the plebes aren't privy too.. we get no direction (and, from what i have heard, even that is suspect). The lack of communication by this team is custard unbelievable...I've been here since it was a countdown timer, so don't tell me about patience. Community management here .. custard sucks. What if.. We had an active community liason that gave direction, pointed corporate/development/investor directive and encouraged people to follow the actual custard lead they wished us to follow?.... and encouraded it?.. that was active and engaged? No matter what anyone says (and I'm in for the long haul, I've got 7 custard accounts), this team is poorly made socksing the custard bed. .. Perception in today's gaming ADD/ADHD gaming reality is truth. GET A custard COMMUNITY MANAGER FULL TIME THAT KEEPS PEOPLE ENGAGED AND INFORMED. For 20+ million dollars raised (I don't want to hear about pulling dollars from development, that's a crutch), ...designate ONE person worth their salt to keekp the community engaged... Dev Tracker.. dead..... Twitter or Social media announcements.... poorly made socks. YOU HAVE A MULTI MEDIA PLATFORM AND YOU SUCK AT GETTING OUT INFO OUT OF EITHER LAZINESS, ANTIPATHY OR SECRECY. WE NEED ONE PERSON TO KEEP THE COMMUNITY ENGAGED.... Throw some Austin intern 16K to spam content.. We get poorly made socks from you guys (except a video once a month!). I love this game, or the idea of it. But You're poorly made socksting the bed....20+ mil and we have 300 max playing the game (On a good day,.....warning bells?)Community Mangement and interaction was always bad, but it has now become teh absolute suck... @Tyrant@thomasblair@jtoddcoleman TLDR: Find it in the budget to pay Some UTA intern a pennance to keep us involved.... because... you're failing.
  8. As painful as it is currently.. I'd be gone.. for a while.
  9. Hello from Yulee (just up the road). Just send @dolmar a PM, he'll get you set up!
  10. LMAO... Ironic you would be defensive!! But you are right.
  11. How hard is it to ... despite twitch, twitter, WTF ever social platform, to simply put out a post on the Official Forums (which should be the starting point instead of the diaspora of SM platforms)? How long does it take to compose a informational post to push out to the masses? I don't see the argument here.. I do find it frustrating. As a communication meduim, the official site should be the primary, front line announcement platform. Some may differ, but.. and does it matter at this stage..umm. well, obviously not, as illustrated by ACE's communication to the communty. I'll say this, many wish that ACE would use the "Official Site" to distribute information as a first line. Call me old and outdated....
  12. I , unfortunately it seems, do not like the reward/badge system. The reward should lie in content in game.... not a gimmik. I'll log in to create parchment paper on my SIX acounts to obtain the badges. It all seems artificial. Gold or silver doesn't mean poorly made socks.. it does the same thing. It smacks of slapping a band-aid on a bullet wound. Give people a reason to log in for a "shiney". It fails to those (or at least to a plurality) that have understanding. the game has become somewhat tedious. I've got a great idea.. lets gate everything.. runes, recipies, punitive drop rates to get people to grind harder... We can lower durabilityto 1/2 rate.. so, given the damage to PvE (which is a requirement to get drops now), they will have to craft more weapons and armor , further stressing those that craft given available in game time! #WINNER....not I dont inherently argue with the changes, it's just how it is implemented. Take leather, ACE might as well remove it from game (given the effort to craft it vs. time to collect and craft given resistance derived). ACE has to realize that most guilds with any numbers have a handfull of players that actually are willling to craft for their own guild, much less post poorly made socks on the open market (RIP given in game changes). These changes will kill any in game trade... you won't be able to keep up with it... Unless you are an alliance/zerg that overruns and dominates everything. I'm not talking about now, or anyone playing in particular, but imagine if a 300 man gaming community rolled in (which hasn't happened .. yet....but if they are not here eventually, the game will have failed). This game was not made for ex_SB guilds to bash epeens on 300 man servers, if we ever get there given the changes). To speak frankly "The Juice isn't worth the squeeze". Now, many may disagree.....I've seen peoples opinion. Perception vs. reality. Big guilds vs. new players. Big guilds may be "technically right", but all the new guys will quit given gear degradation and erffort to proceed.. @mhalashace@thomasblair AT least .. for gods sake.. PUHLEEEZE .. if you're going to keep this "system", remove mobile damage and combat stance damage from gear..
  13. I, like most, will not be playing this. It, as sad it is to say, is worth farming smallville better than: Farming ore for gold and silver, farming poi for colored wood to: Make colored picks/hammers/knives to create blue gear.... for more people than i want to craft and farm for, just to: Be miserable for a week to export poorly made socks gear..... #FAIL I'd rather just farm blue ore, embers and dust on God's Reach........ I'm sold on the game, I have six accounts, but goddamn... who is making decisions at ACE?
×
×
  • Create New...