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Sirktivo

Testers
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    English
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  1. Shout out to TheBoys/Unparalleled, for keeping the Zerg focus on their own castle, and leaving their little guys with no help.
  2. Chat UI - Why can't the player customize it? Why are whispers on the fifth tab? Why can't we combine the info we deem important all on one tab? Why is there no option for chat bubbles? . . . . Game Loops - When will we see content for small/medium content? In the form of competitive 5s, 10s... Arena's, Hellgates, open ended instanced dungeons? . . . . Campaign - Why Isn't there just 1 huge dregs, that covers all the time zones in it? The splitting of the community just doesn't feel good. . . . . The Lobby - I know you guys put in all that effort in updating it and it looks like you uncapped the frames on it but it just feels horrible, we are on the same characters and we need to sit and log out (20 seconds) just to move from one mode to another like why isn't there an NPC in the temples/free cities, that port us to our EK's?
  3. The EK's cannot be the solution to smaller content stuff.. The community tried that with crow battles during beta and we dont have enough control over editing tools to make something genuinely appealing. Vice what the Dev's have and why HD had a much better showing. to the Latency issues, at the end of the day its in the cards, place the server in the most centrally located place (most likely NA EAST) and the players will make it work. The best Dregs we had during beta was one where everyone was combined
  4. First off congrats on the launch. Its been relatively smooth. But lets talk about what needs work. Chat UI - Why can't the player customize it? Why are whispers on the fifth tab? Why can't we combine the info we deem important all on one tab? Why is there no option for chat bubbles? . . . . Game Loops - When will we see content for small/medium content? In the form of competitive 5s, 10s... Arena's, Hellgates, open ended instanced dungeons? . . . . Campaign - Why Isn't there just 1 huge dregs, that covers all the time zones in it? The splitting of the community just doesn't feel good. . . . . The Lobby - I know you guys put in all that effort in updating it and it looks like you uncapped the frames on it but it just feels horrible, we are on the same characters and we need to sit and log out (20 seconds) just to move from one mode to another like why isn't there an NPC in the temples/free cities, that port us to our EK's? Thanks, Sirk
  5. I totally disagree... I think its only going to enforce "zerging" that much more, there needs to be added loops to the game play. In the form of competitive 5s, 10s, ect. As well as engaging PvE... I don't know why that since the game is PVP focused means the PvE is literally dumbed down to the point that I would rather stand in the line at the DMV, but they need to fix it badly.
  6. Stormcaller is hurting for mobility... Please rework Storm domain, then remove frost domain and replace it with music. Archmage remove storm, and replace it with music.
  7. Glad to see some of the fresh dudes coming in here being an echo of the stuff I have been begging for... aoe cap? take that thing off bigger dregs campaigns.... stop splitting the community it just doesn't feel good. East Dregs = Alpha West Dregs = Beta EU Dregs = Omega just make 1 huge map with 20 zones and then have different times for each zone and/or keep. PS COMPETITIVE 5's (not a battle royale) or something thats 5v5v5v5v5v5v5v5v5.
  8. Every mmo has a rough launch... its apart of the journey
  9. Glad to have one more person on the train to at the end of the day just more in game content
  10. Lets not try to create a new genre for Crowfall now... Throne War Simulator LOL... this is literally an MMORPG lootable game with survival game loops, Now that being said they can add to it. I'm all for allowing whoever they want to do whatever they want, ZvZ until your hearts content, but why do the ZvZer's want to stop the people that want to have scaled competitive 5s, 10s, ect to not be able to do that?
  11. I'm pretty sure the number 1 thing said in ZvZ is push... there isnt a hey kill (insert name) its hey push with your aoe's and PUSH
  12. yes but guess what damn near EVERY PVPER hates to do... you guessed right if you said crafting/harvesting... thats not a loop for 75% of pvpers.
  13. That's understandable but there's only so many resources to gather, and theirs timers on siege, and timers on forts ect. There has to be something for the pvp to constantly do besides sit in a circle that's just not fun when you do it and get no action for 30+ mins
  14. No one is talking about winning a campaign... the Zergs should exist 100% thats their end game winning campaign. I'm all about letting them have that, what i'm talking about is having another loop for the guys that want to 5v5 , 10v10, 15v15, ect... just adding more then just siege. and other things that will be zerged to death
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