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About DoomYa

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  1. They can break things from one patch to another - why shouldn´t they be able to refix some new bugs just as fast? Can you feel the rhythm? It´s binary tango! 🙂
  2. Those who post dramatic "I´m done!" are not even 1 percent of those ACE couldn´t reach and hold. And probably this 1 percent would have stayed if the NPE wasn´t that bad off topic. The NPE is like "come, I take you by the hand and guide you in 45 minutes footstep by footstep half way through a lvl 30 PvE world where other players aren´t important at all". Nothing of the NPE represents the endgame (which is everything but the first two hours or less if you sacrifice) of Crowfall. In fact it´s more so the opposite of Crowfall. There is no hand holding at all after lvl 30, so the NPE shoul
  3. I don´t care what they fix first as long as they fix all of it. A roadmap would be nice. Wait - they could fix stability first. Game runs like **** since the last two patches.
  4. It works fine on FF for me, but it doesn´t load on Chrome *ehhm* at work, because our firewall blocks the ad-stuff.
  5. That doesn´t surprise me at all. Your eyes seem to be on SheriiN 99 % of the time. 😉
  6. The good thing about PvP is that it never gets stale, because every situation is different and every opponent behaves differently. All it needs is an environment that lets you decide how to use it to your advantage.
  7. It´s nice to have some semi-afk activities. Farming wolves for several hours for 20 bones is underwhelming. Add a way to change one blue bone into x white bones and I will gladly farm my bones in campaigns.
  8. 1. Use "Weapon Finesse" minor disc. It saves a good amount of Essence. 2. Skill into "Ritual Sacrifice". 3. Take Stormcaller as your promotion class if you don´t have enough sacrifice mats for lvl 17-30 or someone to level you.
  9. Yes, it´s far from perfect and calling it a Beta didn´t help either. For most customers "Beta" means "release soon", but this won´t happen in this state. In most companies "Beta" means crunch times until release and I wouldn´t want to work for ACE for the next year. But still, I didn´t have that much community work since vanilla WoW when our whole guild built the Thunderfury swords for our tanks and the whole server opened the gates to ahn'qiraj. I enjoy this "everyone for all, all for one" musketeer attitude in our guild a lot. It´s great to see a game going this route in a time where a
  10. @sxsilver Crowfall can be a great experience for you. If you survive the horrible new player experience, accept something completely new, forget all other games you ever played and find a good guild. After playing Crowfall for a while I understood some things that made absolutely no sense to me in the beginning. I still believe that it´s a bad decision to start polishing the game from the end, because that way most new players will never reach the polished part. Give it a chance and you will see that Crowfall is far more than a PvP or whatever game. It´s a community project with a PvP aspe
  11. There wouldn´t be an AMD Ryzen 3950x powered hamster on every hill if stealth wasn´t park & forget. I don´t care so much about chars that are played as stealth classes. I care more about map control with a click every 10 minutes.
  12. This is a very good suggestion. I would rate this ZZ:278 on the Eisenhower Method.
  13. It´s not so much about safety. New players without an experienced guild can´t harvest anything in the campaign and presumably not even in Infected. There should be a part of the new player experience about how seasons and buffs affect harvesting and how to get which buff. And the NPE should state that you can´t harvest sh*** if you don´t choose Exploration as your 2nd passive tree and that you still can´t harvest anything anytime soon if you split your daily points between different harvesting professions. And that you need to have an yctmaiwnlogova* in your guild for each crafting and harvest
  14. i love that moire effect. Living stairs - just great. :-)
  15. Usually a melee attack comes first and the global cooldown (GCD) prevents the next attack to follow immediately. Casts get executed after they charged up, so they don´t need a GCD. This fits the scheme. Melee: Hit and think what you did. Caster: Plan your attack and execute it. In Crowfall it feels as if there was a GCD after casts and what´s even weirder: GCD restarts if you try to cast during GCD. In WoW we had a serious castbar (Quartz addon) that showed your ping and macros like "/stopcasting; /cast EvilSpell;" for spells to prevent this. Hit the key and it executes, no ma
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