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ilogos

Testers
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About ilogos

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    Piapiac

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  1. I'm getting frustrated when I've been following embargo changes for 6 months but it seems like it is going in the wrong direction. There should be consequences and limitations on what can be brought and carried around the world, and reasons to make risky endeavors to travel with resources between captured points. Now, it seems that there is a noob island that allowed up to R8(???) farming and people are still allowed to access a global bank at any point in the game. This is still discouraging me to play because I've yet to see any reason to develop my character when there is no sense of conflict and reward (these "trial of the gods" are just not enough and fortunately they are going to run out of gods soon) Edit: I understand some of the reasons for allowing this for now - mainly because it is a testing environment. I just wish they were more open with their development process because otherwise I see this game taking at least another two or three years.
  2. That's crazy that they are allowing up to R8 resources for "noob island"..
  3. Unless its had some significant class changes i think Myrmidon fits this profile. They were the most annoying to try and kill because of their self heals and lots of HP.
  4. Hey Blaky. If it is still the same from a few months ago, you have to drag it off of the slot off the inventory screen. It will remove and destroy the discipline. There is no way to keep the disc after it is removed like this.
  5. Thanks Duffy. This statement you said here was what I thought the "embargo" changes were going to be. I guess we still have some time before that is in place.
  6. Hmmm I guess I just have to log in and see it, because now I am more confused. Before it was local banks for the campaigns and the spirit bank that was tied to the account. It looks like they still have the same thing but they are just calling it something different?
  7. Thanks. I guess my misunderstanding was that embargo changes meant that in campaigns you won't be able to access the world bank from anywhere. I haven't been able to see if that has been implemented or plans to be implemented in future campaigns.
  8. This could be a good argument for not having a roadmap, but I don't think its very strong. They should really have some transparency on where they are focusing their resources rather than leaving it for Q&A sessions and the very rare "announcements". Take Camelot Unchained for example, they do a very simple readout of their main development areas and what progress has been made if any. This isn't a way to criticize their development (which shouldn't be taken negatively!), but a way to have transparency in the investment players have given to the game.
  9. Do these embargo changes mean that they have done away with the spirit bank (storage that can be accessible at any time)? To me its not really clear how "The Vault" is different from the spirit bank other than its UI and sorting. I wish they would make this more clear so I don't have to dig around on other websites for information!
  10. ilogos

    WIPE

    Sorry but a wipe isnt what is needed to bring new people in. In my opinion they haven't had any significant changes since 5.9. They need to bring in Dregs, do away with spirit bank, fix the gold and trade economy, or some other drastic change (having named a few) before I am returning. These cosmetic "God Trials" are just not appealing enough. See the posts from before like "If I were Todd, what would I do to get people motivated again", or the "What would bring you back.."
  11. I agree with this approach of fewer, more substantial, news posts. I would like to see distributed attention to ongoing programs and their development progression - i.e. development tracker reports on known major bugs, key development areas, etc. This would fit better in the blog post format.
  12. First I was going to come here and say that I don't like the idea of a free-city auction house because it would reduce the movement of materials around the map, however, thinking about it more it might actually improve it. As you said, harvesters would be more inclined to travel to the free city if it meant there was a potential profit. And if the spirit banking is removed, then those same persons would have to transport that valuable gold back to their storage in their nearest town/safehaven. I like it! I feel like that should be the only place for an auction house though (i.e. no faction-only auction houses). That said, not sure how all this will be relevant for Dregs, unless there was a neutral city for trade. (Edit: Weird, just after I wrote that I read the post above and it related to what I was saying about a neutral trade city).
  13. It would also provide further incentive to actually engage the War Tribes. Not sure if that incentive currently exists in the game so far.
  14. Not sure if I am answering your question right, but you may just need to unequip or "drag off" the discipline first. Then it should leave an empty slot to drag the new one in..
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