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Everything posted by Nueby

  1. We need guild banks. We need you to fix the durability hits from statues. We need you to make QoL improvements. i.e, inventory management especially! Make chests for EK or something for storage PLEASE! Having to use my entire account to store all the individual crafting resources, discs, books, artifacts and anything else cause way too much to damn list here. Fix Specializations for the classes that need it. Druids not being able to heal before level 16?!? They are a support class let them support and not have to afk until level 16. So many more issues need fixing and this is not another thread about faction balance so please don't make it one!
  2. NecroSin stated it hit him 3 times so this is confirmed.
  3. Deaths are reported double if you crash while dead. Due to loading zone bug***
  4. Ramp in forts if one side is repaired and the other is not when using F to teleport in you teleport in under the ramp.
  5. Perpetual Loading Zone on every zone. Alt F4 Log in Play for a while. Blink - Loading Zone Alt F4 Log In Loading Zone Alt F4 Log in Loading Zone Alt F4 Log in Finally get in Dead.
  6. Druid Blink - Loading Zone - my party stood next to my vessel that was ALIVE - Alt F4 because of loading zone bug - load back in DEAD. 30 Durability hit on items because of this bug
  7. T-pose still happening on druid log in. Removing weapon makes you invisible to self if T-posed., which is better than T-Pose.
  8. Bugs: De-syncs is only cleared on full relog. Once you are out of sync with the server you are still able to target (as they look like they are just standing there) heal/buff those people that you are out of sync with even if they are far away. Recall returns to starting area - not sure if intended or bug. (No Release Notes) Pixie: Wee One/Pixie Dust does not show ground target menu to cast, casts on player not reticle. Gaea's Wail seems to be hitting targets. Yay!
  9. I am here you called? I am no board warrior and @Andius does not speak for the whole of TRA or the whole of order. This thread needs to die. I am not going to feed it anymore and no one should honestly.
  10. You need to have crafting vessels and PVP vessels. Don't put necromancer's out of work.
  11. This would be amazing! I don't think they need to be visible to everyone but there definitely needs to be color change for earhtkeepers and archdruids. Druid bombs are exactly the same regardless of friendly or foe.
  12. Nueby

    Can i play plz

    No kidding! I wanna play too..
  13. @ACE_Jackal They need to fix the bug then that if you go from god's reach to campaign it auto selects the faction you were on God's Reach.
  14. Andius made us some how to Crowfall! PART 1 Character Creation Faction Selection Passive Skill Training Gathering & Crafting PART 2 Your First Weapon Survival & Combat Trays Bandages & Hunger Skinning Attributes & Talents Slotting Skills PART 3 Sacrificing Faction Temples Mounts Local Banks Crafting Tables / Intermediate Gear Part 1 Non-Basic Resource Gathering PART 4 Recalling Spirit Banks Intermediate Gear Part 2 The Campaign Map Slotting Abilities 2 / Exploration Disciplines PART 5 Mid-Rank Mobs Crafting Bandages Wartribes Class Specialization Major Disciplines PART 6 Conclusion
  15. Unfortunately a sytem to negate this abuse would have to be implemented.
  16. On mobile and can't be bothered to quote. I think all of these ideas are awesome coming from quite a few PVP games. People want rankings or rewards and the like to stay vested in PVP games. Remove the KDA from the scoreboard as it doesn't tell the big picture (insert lame excuse for me not wanting everyone to see how many times I died to some stupid buggy mechanic) and put in a faction rewards type ranking system based on activity other than just circle standing, sort of like old DAOC. Of course kills matter, but combine it all together and make sure of course healing is not left out as it is now or no one will play support unless they are a (insert clever adjective here) like me. I would suggest even tokens to purchase the different quality additives that can be added to armour and weapons to make you more viable, or even siege equipment, potions, bandages or what have you. Hell I would pay PVP tokens for bon tibbers so I didn't have to make an alchemy discipline to craft food. I probably repeated some of ops sentiment but just my thoughts.
  17. Just say something in the welcome channel and one of the officers will get with you.
  18. It is still pre-alpha, BUT not being able to participate in seiges as the larger guilds of our faction were leaving we decided to go. It was a decision I made so my people could participate and learn, as the learning curve in this game is huge.
  19. I don't know whether to be scared or flattered
  20. Who is Transcendence, and what are our goals for Crowfall? Transcendence (hereafter known as TRA), is a guild of adults (at least in age)who in our free time, enjoy playing this game of Crowfall, while learning and trying to improve in its many aspects. We are a guild who seeks to grow through quality of player--this is more about ones personality than their game-play skill. Though Crowfall is still in a pre-alpha state, we are striving to leave our mark on the community in a positive manner, through our decorum and guild personality. We also seek to leave our positive mark in the in game sense as well, by being active on the fighting front, and having friendly competition on the leader-boards. Our overall goal in Crowfall is to have fun. There is a fine line between taking the game overly serious, and overly casual, and we're trying to ensure we find our balance somewhere in the middle. Also, being a multi-national English-speaking guild it allows us to have players on at all times of the day. Who should apply to Transcendence? TRA has little patience for drama, and in a game of this nature, that's bound to happen. So if you thrive on drama, and seek to spurn it on, you're not going to find a lot of support here. If drama tires you out, and you just want to go crack some heads on the digital battlefield, or harvest the shiny things, or make the shiny things, then you may be in luck. TRA is of adult age ranges, which means people have jobs, families they care for, and real life troubles of their own. To this, we know that people don't always want to play Crowfall. Even when they do, real life may not simply allow it. We don't have any manner of required play time, or an expectation that you'll be all night every night. Do you have to play X class, or participate in Y activity? The answer to this is 'No'. If your only real desire to to mine ore, and that's the kind of thing that makes you happy, then mine to your heart's content. If you have the blood-lust that roils in your veins, and you'll find only satisfaction in crushing your enemies, and making their women weep in lamentations, then crush away. If you want to be armorer and quartermaster, taking pride as guild members harvest those tasty shiny things, or crush said enemies, by the gear you've provided--then put on that blacksmith's apron. Whatever your focus or interest, it's welcomed. If PVP is not at all your thing, you are not required to indulge in it--though we think it's a lot of fun, and we do invite you to join us. If combat is your sole goal, you are not required to arm yourself with a pickaxe, instead of combat axe--though any harvested material you bring in does help. When it comes to PVP, there are situations where some classes are more necessary and preferable than others. Does this mean we will force you to switch to said class? No. If you find the class that you love, and it's all you want to play and improve and master--than continue to do so. Though being flexible in class and build does allow the guild to be more impactful on the battlefield. I've read all this and I want to join. What's next? If you've read through our brief post, and the style of our guild seems to resonate with what you'd want, then we invite you to drop by our Discord: https://discord.gg/3PSmZtj Once there, find Nueby (our guild boss) and message her, and she'll conduct an interview. Why is the interview important? It ensures that your personality, and our guild personality, sync up well. The last thing you'll want to do, is be here a month, and not feel like you fit in well. It also helps you to know going into things, what as a guild we expect of our guild members, so there's no surprises along the way. If after the interview, you decide we're not the guild for you, then no worries. TRA tries to keep in good contact with our factional guilds (and some cross-faction), so that if you don't find what you're looking with us, chances are, we'll know where to send you. We hope to see you on the battlefield, whether as friend or foe.
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