But then, directly after before and throughout, you weren't realistic. I also wish they'd hurry up, but they won't. It takes 5+ years to make a game, this process has been very transparent because of the fact that they have let us play it. And, if we were actually going to be realistic, we'd also need to mention the fact that resources that could have been put towards development have been put towards production and community management. So, as slow as they are going, and yes, it's slow, its even slower because we are here.
The upside to this is, if done correctly, they should be able to have a very solid release. The content should be very rich and deep, bug free and well-tested. This should allow them to devote resources immediately (and starting even before release) towards additional content. If the past few years have shown me anything about the gaming community, it's that games that have regular content releases keep their players, games that don't, don't.
This is where I worry. Regardless of how much time they take or don't take, I'm not seeing the progress that I thought we would have seen. I'm not seeing that they have a grasp on their design and implementation (due to lingering wide-spread critical issues).
And they've just touted a $12m infusion but if you look at what they are hiring, it makes one think that money is going somewhere besides CF.
The cool thing about it all is that 2020 will definitely show everyone, one way or another, if CF is going to be successful or not. I'm rooting for them, it has the potential to be great.