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About Bzra

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  • Language
  • Interests
    PVP, PVP fights, PVP Smack-Talk and PVP things.
  • Guild
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  • Location
    Maine, USA

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253 profile views
  1. What about for Hunger crystals? What will the game chose to whack it with? If I am trained in stone and want to use a hammer instead of a pick but the game wants me to use a pick, that's problematic. Right now we have the choice to use a hammer or a pick.
  2. This looks fantastic! Nice work. I hope it feels as sexy as it looks. Please keep in mind how these changes to in combat/ out of combat stances effect durability loss.
  3. I was coming back to you BB don't worry. I would never leave you. I would never let go Jack.
  4. https://clips.twitch.tv/DifficultAbstrusePorpoiseDeIlluminati
  5. Go to YouTube, type; "Obie Trice - Cry Now" or "Justin Timberlake - Cry Me A River" or "Ariana Grande - No Tears Left To Cry" Then... let it all out.
  6. https://crowfall.com/join/YOURNAMEHERE
  7. That's a negative ghost rider. I do endorse this guild though.
  8. Right now for this population and in these circumstances, I think the maps are too big. I think for Dregs it would be fun to have a big map so we have to scout out other guilds. Then they could just limit the number of resources so finding world fights isn't hard. I am super excited to start testing/giving feedback on Dregs worlds fo sho.
  9. I agree with the OP. It's hard to find random world PVP/ Roaming PVP because the world is too big. I do think we need 3 keeps (one for each faction, respectively) to keep Siege interesting. When the new map system came online in Decemberish, each adventure zone was given only 2 named areas, the maps were much smaller. To put it into perspective adventure zones now have 6 named areas and 6 war tribe areas and the maps are yuge. TLDR: Map too big. Give us all the Forts/Keeps/Outposts we currently have but only 2 farming locations and 2 war tribes per zone. #shrinkthemap
  10. I would love to see a /who command work in-guild. Not all guildies like to chat but it would be nice to know they're on/alive. A full fledged guild window would be great that would show who's online, their level and maybe their passive training?... but for now /who just in-guild would be fantastic. (/who for the public channels was toxic, don't bring that back.)
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