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Bzra

Testers
  • Content Count

    119
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  • Last visited


Reputation Activity

  1. Like
    Bzra got a reaction from Pann in "Only in Crowfall" contributions wanted   
    Meeting in a guard tower for siege!

  2. Haha
    Bzra reacted to Medicaid in "Only in Crowfall" contributions wanted   
    https://www.twitch.tv/drakanowow/clip/FairTenderMoonSaltBae?filter=clips&range=7d&sort=time
     
    after making Vanguard wait 40 min? for a fort fight, this happened.
    does this qualify as "only in crowfall" ?
  3. Sad
    Bzra reacted to Staff in What It's Like to Play NA Order in 5.100   
    What the average balance player feels like when fighting chaos
     

  4. Sad
    Bzra reacted to Deioth in What It's Like to Play NA Order in 5.100   
  5. Thanks
    Bzra got a reaction from excellogaming in Referral Code   
    https://crowfall.com/join/YOURNAMEHERE
  6. Thanks
    Bzra got a reaction from Pann in Referral Code   
    https://crowfall.com/join/YOURNAMEHERE
  7. Thanks
    Bzra got a reaction from Kraahk in Referral Code   
    https://crowfall.com/join/YOURNAMEHERE
  8. Like
    Bzra got a reaction from JamesGoblin in 5.100 LIVE Feedback for 9/4/2019   
    I would love to see a /who command work in-guild. Not all guildies like to chat but it would be nice to know they're on/alive. A full fledged guild window would be great that would show who's online, their level and maybe their passive training?... but for now /who just in-guild would be fantastic. (/who for the public channels was toxic, don't bring that back.)
  9. Like
    Bzra reacted to Pann in ACE Q&A for October - Official discussion thread   
    Mark your calendar: the ACE Q&A for October is set for Tuesday, October 15, at 11 am CDT on https://www.twitch.tv/crowfallgame
     
  10. Like
    Bzra got a reaction from Vunak in [NA][ORDER] - ELDRITCH | is now recruiting!   
    Fake news. NT though.
  11. Like
    Bzra reacted to Zatch in Meaningful Development   
    If you don't think Crowfall has made any meaningful development, you haven't kept track of the game. Looking at my old videos shows how far the game has come in last eighteen months. Is it perfect? Hell no, but if ACE can be as productive for the next twelve months as they were for the previous twelve, Crowfall will be in a great spot. For reference my poorly made socks old video:
     
     
  12. Like
    Bzra got a reaction from oneply in 5.100 LIVE Feedback for 9/4/2019   
    Heart and Lung drop rates for Necromancy still feels low. It would be sweet if they could be added to guards loot table or the dial be turned up from current sources. Thanks!
  13. Haha
    Bzra reacted to Angelmar in [NA][ORDER] - ELDRITCH | is now recruiting!   
    All of HAX managed to pull ahead of Vunark by 1 kill. 
    Erad, L2estless are both individually ahead of all of the HaX's Chaos levy.  Audin/Vunark, 1 behind.
  14. Haha
    Bzra reacted to Angelmar in [NA][ORDER] - ELDRITCH | is now recruiting!   
    Yeah, was an amusing stat to have Vunak have more kills than all the HaX mass recruits combined.
    Good luck to Eldritch on Order, they're laying a foundation for hopefully another long term guild in Crowfall.
  15. Like
    Bzra reacted to simihard in -   
    sent request, new player interested in crowfall pvp
  16. Like
    Bzra got a reaction from Vunak in [NA][ORDER] - ELDRITCH | is now recruiting!   
    That's a negative ghost rider. I do endorse this guild though.
  17. Like
    Bzra got a reaction from JamesGoblin in ACE Q&A for September - Official discussion thread   
    Hey the "Tweet" button when you try to share a news post from the website directs to @crowfall instead of @crowfallgame. I didn't realize and had to delete my tweet. 
  18. Like
    Bzra reacted to Pann in ACE Q&A for September - Official discussion thread   
    Thanks for the heads up. I'll tell the web wizards. 
     
  19. Thanks
    Bzra got a reaction from Kraahk in ACE Q&A for September - Official discussion thread   
    Hey the "Tweet" button when you try to share a news post from the website directs to @crowfall instead of @crowfallgame. I didn't realize and had to delete my tweet. 
  20. Like
    Bzra reacted to Pann in ACE Q&A for September - Official discussion thread   
    Join us Thursday, September 26, at 10:30 am CDT for the ACE Q&A for September live stream.
    FULL STORY
    * UPDATE: Please note the new start time. Traditionally, our streams have started at 11 am CDT, but we need to start a little earlier for this one.
  21. Like
    Bzra got a reaction from JamesGoblin in War Story of the Week: Bzra   
    @Pann I have yet to receive my glorious crowns for this tale. (I am saving for a Relic Statue!!)
  22. Like
    Bzra got a reaction from ACE_FancyHats in 5.100 LIVE Bug Reports for 9/4/2019   
    You can walk up to ladders and push F really fast during fights to avoid a quick death... It doesn't change the fact you're going to die... It just prolongs the inevitable death looming at the top or bottom of the ladder.
  23. Like
    Bzra got a reaction from ACE_FancyHats in 5.100 LIVE Feedback for 9/4/2019   
    Heart and Lung drop rates for Necromancy still feels low. It would be sweet if they could be added to guards loot table or the dial be turned up from current sources. Thanks!
  24. Like
    Bzra got a reaction from ACE_FancyHats in 5.100 LIVE Bug Reports for 9/4/2019   
    Outpost cap zones need love. You have to stand in very specific locations (in some environments) to count towards the cap. If you move around it will change from contested to captured while still standing in the circle.
     
    Also, you can avoid all archer damage by standing behind the pole.

  25. Like
    Bzra reacted to vkromas in The New Guild Experience - The Passive and Crafting Problem   
    Hello! Someone gave me a heads up about this thread and I thought it would be a good idea to pop in here and say a few things. The absolute first of which is that, even though Crowfall is currently a live product, it is in no way, shape, or form, completed. I've mentioned this before a few times, but one of the unique attributes of working on a live game is the ability to iterate after a few play cycles.  
    I'm going to use our skill trees as an actual example of this iteration cycle to hopefully paint a bigger picture of how the iteration process on a live product can work. Up until a few cycles ago our talent trees didn't exist and everything was tied to a skill tree, and those trees were really in-depth. After some observation, play testing, and brainstorming, the vessel talent trees were drafted up and added as a way to add a bit more customization without passive training. 
    We have a lot of talks internally about our current systems and how they are affected by learning curves and guild dynamics. We have a laundry list of items we'd like to adjust over time, and adjustments to the crafting system and the general economy are just some of the key items we're always discussing. While I can't say "yay" or "nay" to any suggestions mentioned here, or in other threads, what I can say is that constructive feedback is always welcome and appreciated. Threads like these are always great because it gets a dialog going between community members, and sometimes, developers.  
     
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